LTLE 2016 - 5th International Conference on Learning Technologies and Learning Environments (LTLE 2016)
Topics/Call fo Papers
The IIAI International Conference on Learning Technologies and Learning Environments (IIAI-LTLE2016) focuses on computer applications and technologies in education which includes practice, technology and theory. Since ancient times, research in education has never been discontinued. In particular, with the emergence of computer technologies which evolve very quickly, so has the changes in the research of education (e.g. theory and practice which go with these evolving technologies).
In the field of Computer based Education, personal computers were first used to support education for individual learners in the 1980s, WWW technologies were first used to support e-learners in the 1990s, and mobile devices and wireless technologies were first used to support education for mobile learners in the 2000s. The changes in the way that learners carry out their studies (e.g. e-learning or mobile learning) were a result of the development of such computer technologies. As with every age, there is a corresponding emergence of the educational applications and theories, which accompany such computer technological advancements.
The aim of this conference is to provide a worldwide forum, where the international participants can share their research knowledge and ideas on the recent and latest research on LTLE and map out the directions for future researchers and collaborations. Researchers and graduate students are welcomed to participate in the conference to exchange research findings in the frontier areas of Computers in Education.
All the accepted and presented papers in the LTLE will be published in the conference proceedings by CPS and will be submitted to Inspec, Ei Compendex and several major citation index. All papers will be peer reviewed and accepted papers will appear in the Conference Proceedings to be published by CPS and Conference Proceedings will be submitted to be indexed by EI, SCOPUS, INSPEC, DBLP and Thomson ISI. Also, selected papers are invited to some major indexed post-conference publications.
We welcome contributions, which will help advance visions, practices, technologies, research and theories to be much better support learning and educational purposes. The scope of IIAI-LTLE 2016 will cover but not be limited to:
Advanced applications in Education
Artificial Intelligence in Education/Intelligent Tutoring System and Adaptive Learning
Classroom, Ubiquitous and Mobile Technologies Enhanced Learning (CUMTEL)
Computer-supported Collaborative Learning (CSCL) and Learning Sciences
Data mining, text mining, and web mining for Education
Development and applications of digital content for e-learning
Discipline-based cases for e-learning
e-Learning Accessibility (EA)
E-learning, knowledge management and their organizational management
Emerging tools and technologies for e-learning
Game and Toy Enhanced Learning and Society (GTEL&S)
Information Society & Culture (ISC)
Innovative Design of Learning Software (IDOLS)
Joyful Learning & Society (JL&S)
Learning Analytics (LA) / Educational Data Mining (EDM)
Learning and Knowledge Management
Learning systems platforms and architectures
New generations of educational technologies
Personalized educational and learning systems
Social computing in e-learning
Technology Enhanced Language Learning (TELL)
Technology Enhanced Science Learning (TESL)
Technology Facilitated Testing and Assessment (TFTA)
Theoretical foundations for e-learning
Trends in content/courseware development
Web 2.0 and social computing for learning
In the field of Computer based Education, personal computers were first used to support education for individual learners in the 1980s, WWW technologies were first used to support e-learners in the 1990s, and mobile devices and wireless technologies were first used to support education for mobile learners in the 2000s. The changes in the way that learners carry out their studies (e.g. e-learning or mobile learning) were a result of the development of such computer technologies. As with every age, there is a corresponding emergence of the educational applications and theories, which accompany such computer technological advancements.
The aim of this conference is to provide a worldwide forum, where the international participants can share their research knowledge and ideas on the recent and latest research on LTLE and map out the directions for future researchers and collaborations. Researchers and graduate students are welcomed to participate in the conference to exchange research findings in the frontier areas of Computers in Education.
All the accepted and presented papers in the LTLE will be published in the conference proceedings by CPS and will be submitted to Inspec, Ei Compendex and several major citation index. All papers will be peer reviewed and accepted papers will appear in the Conference Proceedings to be published by CPS and Conference Proceedings will be submitted to be indexed by EI, SCOPUS, INSPEC, DBLP and Thomson ISI. Also, selected papers are invited to some major indexed post-conference publications.
We welcome contributions, which will help advance visions, practices, technologies, research and theories to be much better support learning and educational purposes. The scope of IIAI-LTLE 2016 will cover but not be limited to:
Advanced applications in Education
Artificial Intelligence in Education/Intelligent Tutoring System and Adaptive Learning
Classroom, Ubiquitous and Mobile Technologies Enhanced Learning (CUMTEL)
Computer-supported Collaborative Learning (CSCL) and Learning Sciences
Data mining, text mining, and web mining for Education
Development and applications of digital content for e-learning
Discipline-based cases for e-learning
e-Learning Accessibility (EA)
E-learning, knowledge management and their organizational management
Emerging tools and technologies for e-learning
Game and Toy Enhanced Learning and Society (GTEL&S)
Information Society & Culture (ISC)
Innovative Design of Learning Software (IDOLS)
Joyful Learning & Society (JL&S)
Learning Analytics (LA) / Educational Data Mining (EDM)
Learning and Knowledge Management
Learning systems platforms and architectures
New generations of educational technologies
Personalized educational and learning systems
Social computing in e-learning
Technology Enhanced Language Learning (TELL)
Technology Enhanced Science Learning (TESL)
Technology Facilitated Testing and Assessment (TFTA)
Theoretical foundations for e-learning
Trends in content/courseware development
Web 2.0 and social computing for learning
Other CFPs
Last modified: 2016-03-05 12:37:23