SNaP!ing PBL 2013 - Tutorial on design narratives and patterns of problem / project based learning (snap-pbl)
Topics/Call fo Papers
Problem and project based learning approaches are gaining attention across the European learning landscape, reflecting the trend towards learner-centred and active learning approaches. Within a TEL research context this includes a focus on how we can support and extend problem- and project based learning approaches through the use of technology. While problem- and project based learning are well-known concepts, it is clear from practice that the labels cover more varied interpretations and orchestrations of learning activities. The aim of this workshop, which follows a methodology called SNaP (Scenario, Narratives and Patterns), is to identify reusable models of pedagogical practice for problem- and project based technology enhanced learning that can help practitioners, researchers and developers in designing learning strategies for various adoptions of problem- and project based learning. Participants will share accounts of their experiences prior to the workshop formulated as design narratives, and will collaboratively extract design patterns from these.
Timetable:
- pre-workshop: applicants submit design narratives of PBL using our template and guidance notes.
- 09:00-09:45: keynote on PBL
- 9:45-10:30: introduction to the SNaP! methodology
- 10:30-11:00 coffee
- 11:00-12:00 sharing design narratives in groups ("three hats" exercise)
- 12:00-12:30 report back from groups
- 12:30-13:00 lunch
- 13:00-14:00 extracting patterns from design narratives (in groups)
- 14:00-14:30 report back from groups
- 14:30-15:30 elaborating, substantiating and refining the patterns
- 15:30-16:00 report back from groups
- 16:00-17:00 concluding discussion, and what next?
Timetable:
- pre-workshop: applicants submit design narratives of PBL using our template and guidance notes.
- 09:00-09:45: keynote on PBL
- 9:45-10:30: introduction to the SNaP! methodology
- 10:30-11:00 coffee
- 11:00-12:00 sharing design narratives in groups ("three hats" exercise)
- 12:00-12:30 report back from groups
- 12:30-13:00 lunch
- 13:00-14:00 extracting patterns from design narratives (in groups)
- 14:00-14:30 report back from groups
- 14:30-15:30 elaborating, substantiating and refining the patterns
- 15:30-16:00 report back from groups
- 16:00-17:00 concluding discussion, and what next?
Other CFPs
- EC-TEL tutorial on Culturally-aware technology-enhanced learning (CulTEL)
- EC-TEL tutorial on Seamless assessment in Serious games (SEASG)
- 3rd International Workshop on Awareness and Reflection in Technology-Enhanced Learning (ARTEL 2013)
- International Workshop on Computational tools fostering Creativity in Learning processes (CCL)
- International Workshop on EuroPLOT Persuasive Technology for Learning, Education and Teaching (IWEPLET 2013)
Last modified: 2013-05-17 22:26:54