cw 2011 - 2011 International Conference on Cyberworlds
Topics/Call fo Papers
2011 International Conference on Cyberworlds
4-6 October 2011, Banff, Alberta, Canada
http://cw2011.cpsc.ucalgary.ca/
Organized by the Department of Computer Science, University of Calgary, with
support from Informatics Circle of Research Excellence iCORE and School of
Computer Engineering, Nanyang Technological University, Singapore.
Conference papers will be published in the proceedings printed by IEEE
Computer Society and two special journal issues by Springer (The Visual
Computer and Transactions on Computational Science). The application for
IEEE Computer Society technical co-sponsorship and Eurographics Association
cooperation has been submitted.
Cyberworlds are information worlds or communities created on cyberspace by
collaborating participants either intentionally or spontaneously. As
information worlds, they accumulate information regardless whether or not
anyone is in, and they can be with or without 2D or 3D visual graphics
appearance. The examples of such cyberworlds are communities created in
different social networking services, 3D shared virtual environments, and
multiplayer online games. Cyberworlds are closely related to the real world
and have a serious impact on it. Cyberworlds have been created and applied
in such areas as e-business, e-commerce, e-manufacturing, e-learning,
e-medicine, and cultural heritage, etc. Cyberworlds augment and sometimes
replace the real life and become a significant component of real economy.
The international conferences on Cyberworlds have being organized annually
since 2002 with the proceedings published by IEEE Computer Society and
special issues published in The Visual Computer and other research journals.
11th in the series, CW2011 will consist of paper sessions, tutorials,
industrial seminars, exhibitions and hands-on demonstrations where
researchers, artists, and vendors will show the state-of-the-art in the
field. CW2011 will have several parallel tracks including but not limited to
the following topics:
- Shared virtual worlds
- Virtual collaborative spaces
- Shape modeling for cyberworlds
- Virtual humans and avatars
- Intelligent talking agents
- Networked collaboration
- Haptic interaction and rendering
- Cognitive informatics
- Human-computer interfaces
- Computer vision, augmented, mixed and virtual reality
- Face and emotion recognition
- E-learning in virtual collaborative spaces
- Online multiplayer games
- Art in cyberspace, cyber-museums
- Cyberethics and cyberlaws
- Cybersecurity and biometrics
- Data mining and warehousing in cyberworlds
- Social networking
The conference proceedings will be published by the IEEE Computer Society,
placed in the IEEE Xplore and Computer Society digital libraries, and
submitted for indexing through INSPEC, EI (Compendex), Thomson ISI, and
other indexing services.
The best full papers will ?be selected for 2 special issues of the following
international journals:
- The Visual Computer (Springer)
- Transactions on Computational Science (Springer)
Important Dates:
Paper submission ? ? May 20, 2011
Notice of Acceptance 16 Jun 2011
Author registration ?15 Jul 2011
Camera-ready paper ? TBA ? ?2011
Industrial Seminars/Exhibitions:
Key industrialists are invited to share their experience in creating and
applying cyberworlds to solve practical problems. Major research labs,
industrial companies and other institutions are invited to set up an
exhibition to present their group, the work and projects to the conference
participants.
Please email your requests to ?
cw2011{at}cpsc.ucalgary.ca or call +403 220-5105.
General Chair and Co-Chairs:
Marina Gavrilova, UofC, Canada
Alexei Sourin, NTU, Singapore.
Daniel Thalmann, ?EPFL, Switzerland and NTU, Singapore.
4-6 October 2011, Banff, Alberta, Canada
http://cw2011.cpsc.ucalgary.ca/
Organized by the Department of Computer Science, University of Calgary, with
support from Informatics Circle of Research Excellence iCORE and School of
Computer Engineering, Nanyang Technological University, Singapore.
Conference papers will be published in the proceedings printed by IEEE
Computer Society and two special journal issues by Springer (The Visual
Computer and Transactions on Computational Science). The application for
IEEE Computer Society technical co-sponsorship and Eurographics Association
cooperation has been submitted.
Cyberworlds are information worlds or communities created on cyberspace by
collaborating participants either intentionally or spontaneously. As
information worlds, they accumulate information regardless whether or not
anyone is in, and they can be with or without 2D or 3D visual graphics
appearance. The examples of such cyberworlds are communities created in
different social networking services, 3D shared virtual environments, and
multiplayer online games. Cyberworlds are closely related to the real world
and have a serious impact on it. Cyberworlds have been created and applied
in such areas as e-business, e-commerce, e-manufacturing, e-learning,
e-medicine, and cultural heritage, etc. Cyberworlds augment and sometimes
replace the real life and become a significant component of real economy.
The international conferences on Cyberworlds have being organized annually
since 2002 with the proceedings published by IEEE Computer Society and
special issues published in The Visual Computer and other research journals.
11th in the series, CW2011 will consist of paper sessions, tutorials,
industrial seminars, exhibitions and hands-on demonstrations where
researchers, artists, and vendors will show the state-of-the-art in the
field. CW2011 will have several parallel tracks including but not limited to
the following topics:
- Shared virtual worlds
- Virtual collaborative spaces
- Shape modeling for cyberworlds
- Virtual humans and avatars
- Intelligent talking agents
- Networked collaboration
- Haptic interaction and rendering
- Cognitive informatics
- Human-computer interfaces
- Computer vision, augmented, mixed and virtual reality
- Face and emotion recognition
- E-learning in virtual collaborative spaces
- Online multiplayer games
- Art in cyberspace, cyber-museums
- Cyberethics and cyberlaws
- Cybersecurity and biometrics
- Data mining and warehousing in cyberworlds
- Social networking
The conference proceedings will be published by the IEEE Computer Society,
placed in the IEEE Xplore and Computer Society digital libraries, and
submitted for indexing through INSPEC, EI (Compendex), Thomson ISI, and
other indexing services.
The best full papers will ?be selected for 2 special issues of the following
international journals:
- The Visual Computer (Springer)
- Transactions on Computational Science (Springer)
Important Dates:
Paper submission ? ? May 20, 2011
Notice of Acceptance 16 Jun 2011
Author registration ?15 Jul 2011
Camera-ready paper ? TBA ? ?2011
Industrial Seminars/Exhibitions:
Key industrialists are invited to share their experience in creating and
applying cyberworlds to solve practical problems. Major research labs,
industrial companies and other institutions are invited to set up an
exhibition to present their group, the work and projects to the conference
participants.
Please email your requests to ?
cw2011{at}cpsc.ucalgary.ca or call +403 220-5105.
General Chair and Co-Chairs:
Marina Gavrilova, UofC, Canada
Alexei Sourin, NTU, Singapore.
Daniel Thalmann, ?EPFL, Switzerland and NTU, Singapore.
Other CFPs
- 2011 International Conference on Engineering Education (ICEE 2011)
- 2011 International Conference on Soft Magnetic Materials (ICSMM 2011)
- 2011 International Conference on Multi-functional Materials and Structures Engineering (ICMMSE 2011)
- 64th Annual Meeting of the Society of Architectural Historians
- Doctoral Symposium on Object-Oriented Programming - ECOOP (UK)
Last modified: 2011-05-06 06:57:38