IMMERSCOM 2011 - IMMERSCOM 2011 : 3rd International ICST Conference on Immersive Telecommunications
Topics/Call fo Papers
SCOPE AND GOAL OF THE CONFERENCE
Immersive telecommunications is an emerging multi-disciplinary field with contributions from telecommunications and networking, signal processing, computer vision, virtual reality, spatial audio processing, user interfaces, and human factors. IMMERSCOM aims to bring researchers and scientists from academia and industry together to advance the state of the art in immersive telecommunications sciences, technologies and systems.
TOPICS
The conference solicits original technical papers that are not previously published or currently under review for publication elsewhere. General themes of the conference include but are not limited to:
Scene Capture for Immersive Communication
Multi-camera and depth sensor based 3D video capture systems, multimodal scene capture, 3D reconstruction and other representations from capture data, view synthesis and interpolation, pervasive sensing
Communications and Networking for Immersive Applications
Communication for rich 3D visualization, tele-presence, and mixed/augmented reality; QoS for immersive applications; robustness to loss over networks, low latency communication, real-time protocols, synchronization
Computer Vision for Immersive Communication
3D reconstruction and modeling, activity detection, face and pose detection and recognition, eye contact, gesture recognition, body tracking, mobility issues, tele-reality, data fusion
User Interfaces and Human Factors for Immersive Experiences
Stereoscopic, auto-stereoscopic and multi-view displays and interfaces; multi-projector and projector-camera systems;mixed/augmented reality interfaces, interactive environment interfaces, affective user interfaces, haptics; handheld and wearable device interfaces, multimodal interfaces, tele-presence interfaces; perceptual interfaces, human factors and usability
AudioProcessing for Immersive Communication
Multi-channel echo cancellation, de-reverberation, spatial audio capture and synthesis, microphone and speaker arrays, source localization and diarization, multimodal processing
Multimedia Coding for Immersive Communication
Coding of audio, video, multi-view video, and depth with various 3D representations; coding for distributed multimedia sensors (camera & microphone) networks, compressed sensing, real-time coding
Applications, Systems, and Architectures
Tele-presence; gaming; medical and bio-medical applications; educational systems; virtual museums, meetings and classrooms; social networking
TUTORIAL/POSTER/PANEL/DEMO/EXHIBITION PROPOSALS
Proposals for tutorials/posters/panels/demos/exhibitions related to Immersive Telecommunications technologies are solicited. Those who are interested are welcome to submit proposals to the respective Chairs. Please visit the Submissions page for details.
PUBLICATION
Accepted papers will be published by Springer-Verlag in the Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering (LNICST) series.The proceedings will be available in both soft and hard copies by Springer.
SUBMISSIONS
Click here: http://www.immerscom.org/2011/submission.shtml for detailed submission instructions.
SPECIAL ISSUE
Selected papers from the IMMERSCOM Technical program will be invited for publication in a Special Issue of the EURASIP Journal Signal Processing: Image Communication.
Immersive telecommunications is an emerging multi-disciplinary field with contributions from telecommunications and networking, signal processing, computer vision, virtual reality, spatial audio processing, user interfaces, and human factors. IMMERSCOM aims to bring researchers and scientists from academia and industry together to advance the state of the art in immersive telecommunications sciences, technologies and systems.
TOPICS
The conference solicits original technical papers that are not previously published or currently under review for publication elsewhere. General themes of the conference include but are not limited to:
Scene Capture for Immersive Communication
Multi-camera and depth sensor based 3D video capture systems, multimodal scene capture, 3D reconstruction and other representations from capture data, view synthesis and interpolation, pervasive sensing
Communications and Networking for Immersive Applications
Communication for rich 3D visualization, tele-presence, and mixed/augmented reality; QoS for immersive applications; robustness to loss over networks, low latency communication, real-time protocols, synchronization
Computer Vision for Immersive Communication
3D reconstruction and modeling, activity detection, face and pose detection and recognition, eye contact, gesture recognition, body tracking, mobility issues, tele-reality, data fusion
User Interfaces and Human Factors for Immersive Experiences
Stereoscopic, auto-stereoscopic and multi-view displays and interfaces; multi-projector and projector-camera systems;mixed/augmented reality interfaces, interactive environment interfaces, affective user interfaces, haptics; handheld and wearable device interfaces, multimodal interfaces, tele-presence interfaces; perceptual interfaces, human factors and usability
AudioProcessing for Immersive Communication
Multi-channel echo cancellation, de-reverberation, spatial audio capture and synthesis, microphone and speaker arrays, source localization and diarization, multimodal processing
Multimedia Coding for Immersive Communication
Coding of audio, video, multi-view video, and depth with various 3D representations; coding for distributed multimedia sensors (camera & microphone) networks, compressed sensing, real-time coding
Applications, Systems, and Architectures
Tele-presence; gaming; medical and bio-medical applications; educational systems; virtual museums, meetings and classrooms; social networking
TUTORIAL/POSTER/PANEL/DEMO/EXHIBITION PROPOSALS
Proposals for tutorials/posters/panels/demos/exhibitions related to Immersive Telecommunications technologies are solicited. Those who are interested are welcome to submit proposals to the respective Chairs. Please visit the Submissions page for details.
PUBLICATION
Accepted papers will be published by Springer-Verlag in the Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering (LNICST) series.The proceedings will be available in both soft and hard copies by Springer.
SUBMISSIONS
Click here: http://www.immerscom.org/2011/submission.shtml for detailed submission instructions.
SPECIAL ISSUE
Selected papers from the IMMERSCOM Technical program will be invited for publication in a Special Issue of the EURASIP Journal Signal Processing: Image Communication.
Other CFPs
- First International Workshop on High-performance Infrastructure for Scalable Tools (WHIST 2011)
- WoGPUC 2011 : Workshop on GPU Computing
- Comsware 2011 : The Fifth International Conference on COMmunication System softWAre and middlewaRE
- AFASES 2011 : The 13th International Conference of Scientific Papers “SCIENTIFIC RESEARCH AND EDUCATION IN THE AIR FORCE”
- UKPEW 2011 : The 27th Annual UK Performance Engineering Workshop
Last modified: 2011-02-12 19:50:02