TeSTEM 2018 - Technology-Enhanced Science, Technology, Engineering and Math Education (TeSTEM@ICALT2018)
- XVII International Conference on Mathematics, Science and Technology Education
- 62nd MILAN International Congress on Science, Technology, Social Sciences & Education (MSTSE-25)
- 46th CANADA International Congress on Research in “Science, Technology, Social Sciences & Education” (RSTSSE-25) July 29-30, 2025 Montreal, Canada
- 6th International Conference on Information Technology and Education Technology (ITET 2025)
- 13th International Conference on Information and Education Technology (ICIET 2025)
Topics/Call fo Papers
This track aims at presenting findings and discussing trends on the exploitation of online learning resources, such as online labs, learning applications and guidance tools in STEM education. Furthermore, it aims to tackle issues to ubiquitous and mobile access to online labs, contextual learning analytics and privacy issues, supporting communities as well as evaluation methods. Reports on evaluation results and lessons learned from real-world applications of online labs and STEM apps are encouraged. Finally, this track also considers issues related to the design, development and user evaluation of online labs and STEM apps (e.g. using participatory design or user-centered design).
Topics:
1. Adaptive, Personalized and Context-aware Technology-Enhanced STEM education
2. Design, implementation, and experiments with online laboratories for STEM education
3. Social computing to support collaborative STEM education
4. Agile development support for information systems in STEM education
5. Wireless, Mobile, Ubiquitous and Pervasive Technologies for STEM education
6. Participatory Design, Interaction Design and HCI in Technology-Enhanced STEM education
7. Recommender systems and knowledge exchange platforms for finding and disseminating learning resources and expertise for STEM education
8. Privacy in STEM platforms for kids
9. Learning analytics for STEM education
10. Teacher training and engagement in STEM education
11. VR, AR and simulation technology for STEM education
Topics:
1. Adaptive, Personalized and Context-aware Technology-Enhanced STEM education
2. Design, implementation, and experiments with online laboratories for STEM education
3. Social computing to support collaborative STEM education
4. Agile development support for information systems in STEM education
5. Wireless, Mobile, Ubiquitous and Pervasive Technologies for STEM education
6. Participatory Design, Interaction Design and HCI in Technology-Enhanced STEM education
7. Recommender systems and knowledge exchange platforms for finding and disseminating learning resources and expertise for STEM education
8. Privacy in STEM platforms for kids
9. Learning analytics for STEM education
10. Teacher training and engagement in STEM education
11. VR, AR and simulation technology for STEM education
Other CFPs
- Big Data in Education and Learning Analytics (BDELA@ICALT2018)
- Computer Supported Collaborative Learning (CSCL@ICALT2018)
- Motivational and Affective Aspects in Technology-enhanced Learning
- Augmented Reality and Virtual Worlds in Education and Training (VWET)
- Digital Game and Intelligent Toy Enhanced Learning (DIGITEL)
Last modified: 2017-12-12 15:19:43