WMUTE 2018 - Wireless, Mobile, Pervasive and Ubiquitous Technologies for Learning
Topics/Call fo Papers
The scope of WMUTE will cover but not be limited to:
Mobile social media
User experiences in mobile social media creation and collaboration
Specific roles for video in mobile learning and working
Theories and applications for modeling collaboration in mobile environments
Emerging mobile video development platforms and user interfaces
Context-aware learning environments and mobile social media applications
Open educational resources
Mobile video story-telling and communities
Human-computer interaction aspects of technology-enriched classrooms
Mobile and ubiquitous computing support for collaborative learning
Mobile Web 2.0 applications for learning and teaching
Learning scenarios with wireless sensor networks
Mobile collaborative learning systems
Implementation of learning models exploiting one-to-one technology
New devices for learning and instruction
Game-based learning with ubiquitous and one-to-one technologies
Adaptive and adaptable learning environments using mobile and ubiquitous devices
Agent support for ubiquitous learning and one-to-one classroom settings
Architectures and infrastructures for one-to-one classroom settings
Methods of interaction analysis in mobile and ubiquitous learning scenarios
Evaluation and evaluation methodologies for WMUTE
Small-screen interface design
Mobile social media
User experiences in mobile social media creation and collaboration
Specific roles for video in mobile learning and working
Theories and applications for modeling collaboration in mobile environments
Emerging mobile video development platforms and user interfaces
Context-aware learning environments and mobile social media applications
Open educational resources
Mobile video story-telling and communities
Human-computer interaction aspects of technology-enriched classrooms
Mobile and ubiquitous computing support for collaborative learning
Mobile Web 2.0 applications for learning and teaching
Learning scenarios with wireless sensor networks
Mobile collaborative learning systems
Implementation of learning models exploiting one-to-one technology
New devices for learning and instruction
Game-based learning with ubiquitous and one-to-one technologies
Adaptive and adaptable learning environments using mobile and ubiquitous devices
Agent support for ubiquitous learning and one-to-one classroom settings
Architectures and infrastructures for one-to-one classroom settings
Methods of interaction analysis in mobile and ubiquitous learning scenarios
Evaluation and evaluation methodologies for WMUTE
Small-screen interface design
Other CFPs
Last modified: 2017-12-12 15:16:21