GAMENETS 2016 - 6th EAI International Conference on Game Theory for Networks
Date2016-05-10 - 2016-05-12
Deadline2015-12-20
VenueUBC Okanagan, Kelowna, BC, Canada
KeywordsGame theory in wireless networ; Network optimization; Rate allocation game and Power
Topics/Call fo Papers
The topics of the workshop include, but are not limited to:
Intelligent game theory and its applications
Novel solution concepts such as equilibrium solutions or core solution
Game theory based machine learning
Smartphone-based crowd sourcing and game theory
Multimedia applications based on game theory
Network security based on game theory
Correlated equilibrium
Network pricing
Rate allocation game and Power control game in communication systems
Game theory in interactive applications
Game theory in cognitive radio networks
Game theory in ubiquitous networks
Game theory in social networks
Game theory in wireless network
Coalitional game theory in networks
Network optimization
Intelligent game theory and its applications
Novel solution concepts such as equilibrium solutions or core solution
Game theory based machine learning
Smartphone-based crowd sourcing and game theory
Multimedia applications based on game theory
Network security based on game theory
Correlated equilibrium
Network pricing
Rate allocation game and Power control game in communication systems
Game theory in interactive applications
Game theory in cognitive radio networks
Game theory in ubiquitous networks
Game theory in social networks
Game theory in wireless network
Coalitional game theory in networks
Network optimization
Other CFPs
- 6th EAI International Conference on Game Theory for Networks
- The 4th International Symposium on Business and Social Sciences
- First International Conference on Architecture, Arts and Applications (ICAAA 2016)
- CONTEMPORARY INNOVATION TECHNIQUE OF THE ENGINEERING PERSONNEL TRAINING FOR THE MINING AND TRANSPORT INDUSTRY
- 4th International Conference on Information and Communication Technology (ICoICT 2016)
Last modified: 2015-11-08 18:34:51