QoE-FI 2016 - Workshop on Quality of Experience-based Management for Future Internet Applications and Services
Topics/Call fo Papers
Recent technological advances have enabled a constant proliferation of novel immersive and interactive
services that pose ever-increasing demands to our communication ecosystem. Examples are: social TV,
immersive environments, mobile gaming, UHD(4K/8K), 3D virtual worlds, just to cite a few. Furthermore, the
ongoing migration of end-to-end multimedia communication ecosystem to the cloud requires improved dynamic
resource provisioning and parallelization of media processing tasks that considers the end-user and
application-related QoS /QoE requirements. Using multiple independent multimedia cloud services that may
compete for the resource poses additional challenges to provide high quality-of-experience (QoE) for the
aggregated service.
In this dynamic context, network and service providers are struggling to achieve higher levels of user
satisfaction through new and better multimedia experiences. This will be also accelerated by adopting evolution
on Future Internet and 5G Communications. Future Internet has been designed to overcome current limitations
and to address emerging trends that impact on multiple aspects including: network architecture, content and
service mobility, diffusion of heterogeneous nodes and devices, new forms of user centric/user generated
content-aware provisioning and Communications (M2M, IoT).
Topics of Interest
The QoE-FI workshop aims at bringing together researchers from academia and industry to identify and
discuss the following topics.
? QoE evaluation methodologies and metrics
? Frameworks and testbeds for QoE evaluation (crowd-sourcing, field testing, etc.)
? QoE studies & trials in the context of Smart Cities
? QoE models, their applications and use cases
? QoE-aware cross-layer design
? QoE-driven media processing and transmission over the cloud
? QoE for emerging applications (3D, OTT, Immersive, Gaming, Haptics)
? Datasets for QoE validation and benchmarking
? QoE control, monitoring and management strategies
? QoE in community-focused interactive systems
? KPI and KQI definition for QoE optimization in emerging environments (5G, IoT, Cloud)
? Integration of QoE in infrastructure and service quality monitoring solutions
? Media analytics from QoE Big Data
? QoE-based adaptive media services
? From Quality of Experience to Quality of Life
services that pose ever-increasing demands to our communication ecosystem. Examples are: social TV,
immersive environments, mobile gaming, UHD(4K/8K), 3D virtual worlds, just to cite a few. Furthermore, the
ongoing migration of end-to-end multimedia communication ecosystem to the cloud requires improved dynamic
resource provisioning and parallelization of media processing tasks that considers the end-user and
application-related QoS /QoE requirements. Using multiple independent multimedia cloud services that may
compete for the resource poses additional challenges to provide high quality-of-experience (QoE) for the
aggregated service.
In this dynamic context, network and service providers are struggling to achieve higher levels of user
satisfaction through new and better multimedia experiences. This will be also accelerated by adopting evolution
on Future Internet and 5G Communications. Future Internet has been designed to overcome current limitations
and to address emerging trends that impact on multiple aspects including: network architecture, content and
service mobility, diffusion of heterogeneous nodes and devices, new forms of user centric/user generated
content-aware provisioning and Communications (M2M, IoT).
Topics of Interest
The QoE-FI workshop aims at bringing together researchers from academia and industry to identify and
discuss the following topics.
? QoE evaluation methodologies and metrics
? Frameworks and testbeds for QoE evaluation (crowd-sourcing, field testing, etc.)
? QoE studies & trials in the context of Smart Cities
? QoE models, their applications and use cases
? QoE-aware cross-layer design
? QoE-driven media processing and transmission over the cloud
? QoE for emerging applications (3D, OTT, Immersive, Gaming, Haptics)
? Datasets for QoE validation and benchmarking
? QoE control, monitoring and management strategies
? QoE in community-focused interactive systems
? KPI and KQI definition for QoE optimization in emerging environments (5G, IoT, Cloud)
? Integration of QoE in infrastructure and service quality monitoring solutions
? Media analytics from QoE Big Data
? QoE-based adaptive media services
? From Quality of Experience to Quality of Life
Other CFPs
- Making the Tactile Internet happen - a workshop within the series of ULTRA2 - Ultra-Low Latency and Ultra-High Reliability in Wireless Communications
- 3rd International Workshop on 5G Architecture (5GArch 2016)
- 2nd International Workshop on Advanced PHY and MAC Technology for Super Dense Wireless Networks (CROWD-Net)
- Workshop on Advances in Network Localization and Navigation (ANLN)
- Eighth Workshop on Cooperative and Cognitive Networks (CoCoNet8)
Last modified: 2015-11-03 08:27:25