SBG 2015 - International Workshop on Social Believability in Games
Date2015-11-14
Deadline2015-10-15
VenueUniversity of California, Santa Cruz, USA - United States
Keywords
Topics/Call fo Papers
Social believability is of key interest to computer game studies, development, and believable game characters are of essence for player enjoyment and immersion. Thus, discussing elements of immersion from a research and a design perspective may contribute to developing more entertaining computer games. The purpose of this workshop is to facilitate discussion on the theories and models for NPC social behavior and social affordances in industry as well as between different but related academic disciplines. The expected outcome is a better understanding of the overlaps and differences within and between these communities.
Website: https://sites.google.com/site/socialbelievabilityi...
Organizers:
Harko Verhagen, Stockholm University, Sweden
Mirjam Palosaari Eladhari, Otter Play, Malta
Josh McCoy, American University, USA
Magnus Johansson, Stockholm University, Sweden
Website: https://sites.google.com/site/socialbelievabilityi...
Organizers:
Harko Verhagen, Stockholm University, Sweden
Mirjam Palosaari Eladhari, Otter Play, Malta
Josh McCoy, American University, USA
Magnus Johansson, Stockholm University, Sweden
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- International Workshop on Intelligent Narrative Technologies
- International Workshop on Experimental AI in Games
- Interviewing for Engagement - Aligning Career Goals with Business Goals. - By Compliance Global Inc
- International Workshop on Artificial Intelligence in Adversarial Real-Time Games
Last modified: 2015-06-04 22:07:05