IS-EUD 2011 - IS-EUD 2011 Third International Symposium on End-User Development
Topics/Call fo Papers
Organizations and work practices vary widely and evolve rapidly. The technological infrastructure has to permit and even support these changes. Traditional Software Engineering approaches reach their limits whenever the full spectrum of user requirements cannot be anticipated or the frequency of changes makes software re-engineering cycles too clumsy to address all needs of a specific field of application. Moreover, the increasing importance of ‘infrastructural’ aspects, particularly the mutual dependencies between technologies, usages, and domain competencies, calls for a differentiation of roles beyond the classical user-designer dichotomy.
End-User Development (EUD) addresses these problems by offering lightweight, use-time support which allows end users to configure, adapt and evolve their software by themselves. EUD is understood as a set of methods, techniques, and tools that allow users of software systems, who are acting as non-professional software developers, at some point to create, modify or extend a software artifact. While programming activities by non-professional actors are an essential focus, EUD also investigates into related activities within the process of developing a software infrastructure, e.g. the collective understanding and sense-making of use problems and solution alternatives, the interactions among end users around the introduction/diffusion of new configurations, or delegation patterns that may also partly involve professional designers.
Driven by developments in the context of Web 2.0, the number of end-user developers compared to the number of software professionals is growing exponentially. This underlines the importance of systematic research in EUD. EUD integrates different threads of discussion from Human-Computer Interaction, Software Engineering, Computer Supported Cooperative Work, and Artificial Intelligence. Concepts such as configurability, tailorability, end-user programming, visual programming, natural programming, and programming by example already form a fruitful base, but they need to be better integrated, and the synergy between them more fully exploited. The International Symposium on EUD brings together researchers and practitioners from industry and academia working in the field of technologies and applications of EUD. Authors are invited to submit manuscripts of original unpublished work in all areas related to EUD. Contributions are solicited from, but not limited to, the following topics:
?Empirical studies of EUD practices
?User Interfaces for EUD
?Metaphors for software modularization
?Requirements specification for EUD
?Architectures for EUD
?EUD as part of software infrastructures
?Support for collaboration among non-professional programmers
?EUD for specific types of devices
?EUD in specific fields of application
?EUD for user groups with specific needs
?Education concepts to foster EUD
?Micro-economical effects of EUD
?Macro-economical impact of EUD
?Business models for EUD solutions
?Political implications of EUD
End-User Development (EUD) addresses these problems by offering lightweight, use-time support which allows end users to configure, adapt and evolve their software by themselves. EUD is understood as a set of methods, techniques, and tools that allow users of software systems, who are acting as non-professional software developers, at some point to create, modify or extend a software artifact. While programming activities by non-professional actors are an essential focus, EUD also investigates into related activities within the process of developing a software infrastructure, e.g. the collective understanding and sense-making of use problems and solution alternatives, the interactions among end users around the introduction/diffusion of new configurations, or delegation patterns that may also partly involve professional designers.
Driven by developments in the context of Web 2.0, the number of end-user developers compared to the number of software professionals is growing exponentially. This underlines the importance of systematic research in EUD. EUD integrates different threads of discussion from Human-Computer Interaction, Software Engineering, Computer Supported Cooperative Work, and Artificial Intelligence. Concepts such as configurability, tailorability, end-user programming, visual programming, natural programming, and programming by example already form a fruitful base, but they need to be better integrated, and the synergy between them more fully exploited. The International Symposium on EUD brings together researchers and practitioners from industry and academia working in the field of technologies and applications of EUD. Authors are invited to submit manuscripts of original unpublished work in all areas related to EUD. Contributions are solicited from, but not limited to, the following topics:
?Empirical studies of EUD practices
?User Interfaces for EUD
?Metaphors for software modularization
?Requirements specification for EUD
?Architectures for EUD
?EUD as part of software infrastructures
?Support for collaboration among non-professional programmers
?EUD for specific types of devices
?EUD in specific fields of application
?EUD for user groups with specific needs
?Education concepts to foster EUD
?Micro-economical effects of EUD
?Macro-economical impact of EUD
?Business models for EUD solutions
?Political implications of EUD
Other CFPs
Last modified: 2010-06-16 15:10:02