e-CASE & e-Tech 2011 - 2011 International Conference on e-Commerce, e-Administration, e-Society, e-Education, and e-Technology (e-CASE & e-Tech 2011)
Topics/Call fo Papers
e-Commerce
*
practices and cases in e-commerce
*
systems and technologies of e-commerce
*
co-production in e-commerce service
*
applications of e-commerce service
*
economics issues of e-commerce
*
m-commerce and pervasive computing
*
e-commerce payment systems
*
data mining and business intelligence
*
entrepreneurship and business models
*
internet marketing and e-marketplaces
*
supply chain management
*
collaborative commerce
*
e-tailing and multi-channel selling
*
the latest trends in web services
*
e-commerce technology adoption
*
production of knowledge economy
*
knowledge economy and e-commerce
*
e-commerce business models
*
e-commerce, e-business strategies
*
customer relationship management
*
law, copyright, and intelligent property in e-commerce
*
business-to-business, business-to-customer, and business-to-government e-commerce
*
any aspects on buying, selling, marketing, distributing, and servicing of products
*
services over the Internet, wireless network, mobile phone, and other cybernetic systems
*
evolution of e-commerce
*
business-oriented or consumer-oriented e-commerce
*
cryptography for enabling e-commerce
*
future development of e-business,
*
e-business applications
*
trust or security for e-Commerce
*
digital economics, and digital content
*
EDI and the Internet
*
global or local e-commerce development
*
retailing in e-commerce (e-tailing), e-marketplaces
*
other relative topics
e-Administration
*
co-production in e-administrative services
*
innovation and diffusion of e-administrative services
*
practices and cases in e-governments, e-organizations, or e-institutions
*
system applications in e-governments, e-organizations, or e-institutions
*
technology integration in e-governments, e-organizations, or e-institutions
*
practices and cases in e-administration,
*
the impact of e-government
*
information policy, information security, information privacy, electronic democracy
*
policy in intelligent property, software industry, and information sharing
*
governmental e-processes and information access
*
measurement of performance of e-governments, e-organizations, or e-institutions
*
strategic management of e-governments, e-organizations, or e-institutions
*
e-government technology adoption
*
e-government service innovation
*
barriers to e-administration
*
evolution and future development of e-administration
*
government service performance via e-implementation
*
e-administration performance measurement
*
strategy for e-administration implementation
*
infrastructure for e-government or e-organization
*
e-administration cases
*
e-administration in developing countries
*
e-administration software
*
determinants influencing the success of e-administration implementation
*
e-administration and digital fracture
*
e- administration influence on e-activity between governments
*
e-administration influence on International e-collaboration between nations (e.g. China-UK)
*
the role of top management in executing e-administration
*
the development, promotion and adoption of e-technology based services
*
other relative topics
e-Education
*
practices and cases in e-education
*
systems and technologies in e-education
*
applications and integration of e-education
*
e-learning evaluation and content
*
campus information systems
*
e-learning technologies, standards and systems
*
mobile learning
*
computer aided assessments
*
knowledge management
*
virtual learning environments
*
multimedia in e-learning
*
marketing and promoting e-learning
*
social benefits of e-learning
*
organization learning
*
technology adoption and diffusion of e-learning
*
barriers to e-education or e-learning
*
e-education development in libraries
*
e-education application in museums
*
e-education or e-learning cases in military
*
corporate, government, or in higher education
*
e-education or e-learning platform
*
technologies or software support e-education or e-learning
*
key factors of successful e-education implementation
*
barriers to web-based publishing
*
content development, evaluation indicators, social or cultural influence on e-education development
*
standards and interoperability of e-education platform/system
*
Infrastructure of e-learning or e-education environments
*
organizational e-learning strategies
*
how e-technology influences the teaching program
*
lifelong learning networks
*
personal learning environments
*
virtual universities, classrooms, and laboratories
*
other relative topics
e-Society
*
practices and cases in e-society
*
systems and technologies in e-society
*
applications and integration of e-society
*
cyber law and cyber crime
*
intellectual property
*
social communications on the internet
*
internet security
*
trust and privacy issues in cyber society
*
online friendship and virtual relationship
*
cyber sex and cyber game
*
internet addiction
*
ethic in cyber society
*
crime prevention in information society
*
role and mission of cyber police
*
technology adoption and diffusion of e-society
*
issues on e-society or e-community such as privacy, rumor, fraud, crime, attitude, and addiction
*
governmental and social main concerns on e-community
*
the growth and development of global or local e-community/e-society
*
main impact on traditional communities, multimedia and web-casting on the web community
*
moral or ethic Issues from the impact of communication via Internet
*
the future of e-society
*
the regulatory environment of e-society
*
perception differences of trust between e-society and traditional society
*
e-technologies in human interaction, community, education, or knowledge sharing
*
technical or psychological issues for e-society
*
open standards or software on e-society
*
innovation diffusion or rumor spread via e-society
*
specific cases on e-society
*
other relative topics
e-Technology
*
Web Services and Application
*
Grid Services and Service-Oriented Computing
*
Web Intelligence, Agents and Personalization
*
Pervasive, Mobile and Peer-to-Peer Computing Technologies
*
Context-Aware, Location-based and Autonomous Computing
*
Security, Privacy, Trust and Reputation for e/m-Services
*
Payment Technologies for e/m-Services
*
Middleware for e/m-Services
*
Payment Protocols
*
Identity Management
*
Privacy Protection
*
Mobile devices
*
Data Mining
*
Data Warehousing
*
Real-time Data analysis (RFID / sensor data, etc.)
*
Risk and Revenue Management
*
Web 2.0
*
Web Design Experience
*
SOA and Web Services
*
Social Web
*
e-Learning
*
e-Government
*
Mobile Web
*
Enterprise Web
*
e-Authoring Tools
*
e-Banking
*
e-Business
*
e-Management
*
e-Health
*
e-Knowledge Management
*
e-Payment
*
e-Publishing
*
e-Services
*
Internet and the Web
*
Network Management for e-Environment
*
Quality Assurance of e-Technology
*
Web-Based Systems
*
CSCW
*
Workflow
*
Information Retrieval
*
Product Data Management
*
Project Management
*
Semantic Web
*
Ontology
*
practices and cases in e-commerce
*
systems and technologies of e-commerce
*
co-production in e-commerce service
*
applications of e-commerce service
*
economics issues of e-commerce
*
m-commerce and pervasive computing
*
e-commerce payment systems
*
data mining and business intelligence
*
entrepreneurship and business models
*
internet marketing and e-marketplaces
*
supply chain management
*
collaborative commerce
*
e-tailing and multi-channel selling
*
the latest trends in web services
*
e-commerce technology adoption
*
production of knowledge economy
*
knowledge economy and e-commerce
*
e-commerce business models
*
e-commerce, e-business strategies
*
customer relationship management
*
law, copyright, and intelligent property in e-commerce
*
business-to-business, business-to-customer, and business-to-government e-commerce
*
any aspects on buying, selling, marketing, distributing, and servicing of products
*
services over the Internet, wireless network, mobile phone, and other cybernetic systems
*
evolution of e-commerce
*
business-oriented or consumer-oriented e-commerce
*
cryptography for enabling e-commerce
*
future development of e-business,
*
e-business applications
*
trust or security for e-Commerce
*
digital economics, and digital content
*
EDI and the Internet
*
global or local e-commerce development
*
retailing in e-commerce (e-tailing), e-marketplaces
*
other relative topics
e-Administration
*
co-production in e-administrative services
*
innovation and diffusion of e-administrative services
*
practices and cases in e-governments, e-organizations, or e-institutions
*
system applications in e-governments, e-organizations, or e-institutions
*
technology integration in e-governments, e-organizations, or e-institutions
*
practices and cases in e-administration,
*
the impact of e-government
*
information policy, information security, information privacy, electronic democracy
*
policy in intelligent property, software industry, and information sharing
*
governmental e-processes and information access
*
measurement of performance of e-governments, e-organizations, or e-institutions
*
strategic management of e-governments, e-organizations, or e-institutions
*
e-government technology adoption
*
e-government service innovation
*
barriers to e-administration
*
evolution and future development of e-administration
*
government service performance via e-implementation
*
e-administration performance measurement
*
strategy for e-administration implementation
*
infrastructure for e-government or e-organization
*
e-administration cases
*
e-administration in developing countries
*
e-administration software
*
determinants influencing the success of e-administration implementation
*
e-administration and digital fracture
*
e- administration influence on e-activity between governments
*
e-administration influence on International e-collaboration between nations (e.g. China-UK)
*
the role of top management in executing e-administration
*
the development, promotion and adoption of e-technology based services
*
other relative topics
e-Education
*
practices and cases in e-education
*
systems and technologies in e-education
*
applications and integration of e-education
*
e-learning evaluation and content
*
campus information systems
*
e-learning technologies, standards and systems
*
mobile learning
*
computer aided assessments
*
knowledge management
*
virtual learning environments
*
multimedia in e-learning
*
marketing and promoting e-learning
*
social benefits of e-learning
*
organization learning
*
technology adoption and diffusion of e-learning
*
barriers to e-education or e-learning
*
e-education development in libraries
*
e-education application in museums
*
e-education or e-learning cases in military
*
corporate, government, or in higher education
*
e-education or e-learning platform
*
technologies or software support e-education or e-learning
*
key factors of successful e-education implementation
*
barriers to web-based publishing
*
content development, evaluation indicators, social or cultural influence on e-education development
*
standards and interoperability of e-education platform/system
*
Infrastructure of e-learning or e-education environments
*
organizational e-learning strategies
*
how e-technology influences the teaching program
*
lifelong learning networks
*
personal learning environments
*
virtual universities, classrooms, and laboratories
*
other relative topics
e-Society
*
practices and cases in e-society
*
systems and technologies in e-society
*
applications and integration of e-society
*
cyber law and cyber crime
*
intellectual property
*
social communications on the internet
*
internet security
*
trust and privacy issues in cyber society
*
online friendship and virtual relationship
*
cyber sex and cyber game
*
internet addiction
*
ethic in cyber society
*
crime prevention in information society
*
role and mission of cyber police
*
technology adoption and diffusion of e-society
*
issues on e-society or e-community such as privacy, rumor, fraud, crime, attitude, and addiction
*
governmental and social main concerns on e-community
*
the growth and development of global or local e-community/e-society
*
main impact on traditional communities, multimedia and web-casting on the web community
*
moral or ethic Issues from the impact of communication via Internet
*
the future of e-society
*
the regulatory environment of e-society
*
perception differences of trust between e-society and traditional society
*
e-technologies in human interaction, community, education, or knowledge sharing
*
technical or psychological issues for e-society
*
open standards or software on e-society
*
innovation diffusion or rumor spread via e-society
*
specific cases on e-society
*
other relative topics
e-Technology
*
Web Services and Application
*
Grid Services and Service-Oriented Computing
*
Web Intelligence, Agents and Personalization
*
Pervasive, Mobile and Peer-to-Peer Computing Technologies
*
Context-Aware, Location-based and Autonomous Computing
*
Security, Privacy, Trust and Reputation for e/m-Services
*
Payment Technologies for e/m-Services
*
Middleware for e/m-Services
*
Payment Protocols
*
Identity Management
*
Privacy Protection
*
Mobile devices
*
Data Mining
*
Data Warehousing
*
Real-time Data analysis (RFID / sensor data, etc.)
*
Risk and Revenue Management
*
Web 2.0
*
Web Design Experience
*
SOA and Web Services
*
Social Web
*
e-Learning
*
e-Government
*
Mobile Web
*
Enterprise Web
*
e-Authoring Tools
*
e-Banking
*
e-Business
*
e-Management
*
e-Health
*
e-Knowledge Management
*
e-Payment
*
e-Publishing
*
e-Services
*
Internet and the Web
*
Network Management for e-Environment
*
Quality Assurance of e-Technology
*
Web-Based Systems
*
CSCW
*
Workflow
*
Information Retrieval
*
Product Data Management
*
Project Management
*
Semantic Web
*
Ontology
Other CFPs
Last modified: 2010-06-14 00:11:13