GameSec 2012 - 2012 Conference on Decision and Game Theory for Security
Date2012-11-05 - 2012-11-06
Deadline2012-07-25
VenueBudapest, Hungary
KeywordsGame Theory
Websitehttps://www.gamesec-conf.org
Topics/Call fo Papers
Securing complex and networked systems and managing associated risks become increasingly important as they play an indispensible role in modern life at the turn of the information age. Concurrently, security of ubiquitous communication, data, and computing pose novel research challenges. Security is a multi-faceted problem due to the complexity of underlying hardware, software, and network interdependencies as well as human and social factors. It involves decision making in multiple levels and multiple time scales, given the limited resources available to both malicious attackers and administrators defending networked systems. For example, the resources vary from bandwidth, computing, and energy at the machine level to manpower and scheduling at the organizational level.
The GameSec conference aims to bring together researchers who aim to establish a theoretical foundation for making resource allocation decisions that balance available capabilities and perceived security risks in a principled manner. The conference focuses on analytical models based on game, information, communication, optimization, decision, and control theories that are applied to diverse security topics. At the same time, the connection between theoretical models and real world security problems are emphasized to establish the important feedback loop between theory and practice. Observing the scarcity of venues for researchers who try to develop a deeper theoretical understanding of the underlying incentive and resource allocation issues in security, we believe that GameSec will fill an important void and serve as a distinguished forum of highest standards for years to come.
Topics of interest include (but are not limited to):
Security games
Security and risk management
Mechanism design and incentives in security
Decentralized security algorithms
Security of networked systems
Security of Web-based services and social networks
Intrusion and anomaly detection
Resource allocation for security
Optimized response to malware
Identity management
Privacy and security
Reputation and trust
Infrastructure security
Security and trust in safety critical systems
Supply chain security management
Evolution, biology, security and trust
Virtualization and security
Composite trust in man-machine systems
Security in control and inference systems
Security and trust in the future Internet
Information security and watermarking
Physical layer security in wireless networks
Information theoretic aspects of security
Adversarial machine learning
Distributed learning for security
Cross-layer security
Usability and security
Human behavior, security and trust
Dynamic control of security systems
Organizational aspects of risk management
Cooperation and competition in security
Composable security
Security economics
Health care IT security and privacy
Statistical mechanics games and security
Hardware-software co-design for security
Multimedia security
Security and trust metrics, measurements and standards
and more...
The GameSec conference aims to bring together researchers who aim to establish a theoretical foundation for making resource allocation decisions that balance available capabilities and perceived security risks in a principled manner. The conference focuses on analytical models based on game, information, communication, optimization, decision, and control theories that are applied to diverse security topics. At the same time, the connection between theoretical models and real world security problems are emphasized to establish the important feedback loop between theory and practice. Observing the scarcity of venues for researchers who try to develop a deeper theoretical understanding of the underlying incentive and resource allocation issues in security, we believe that GameSec will fill an important void and serve as a distinguished forum of highest standards for years to come.
Topics of interest include (but are not limited to):
Security games
Security and risk management
Mechanism design and incentives in security
Decentralized security algorithms
Security of networked systems
Security of Web-based services and social networks
Intrusion and anomaly detection
Resource allocation for security
Optimized response to malware
Identity management
Privacy and security
Reputation and trust
Infrastructure security
Security and trust in safety critical systems
Supply chain security management
Evolution, biology, security and trust
Virtualization and security
Composite trust in man-machine systems
Security in control and inference systems
Security and trust in the future Internet
Information security and watermarking
Physical layer security in wireless networks
Information theoretic aspects of security
Adversarial machine learning
Distributed learning for security
Cross-layer security
Usability and security
Human behavior, security and trust
Dynamic control of security systems
Organizational aspects of risk management
Cooperation and competition in security
Composable security
Security economics
Health care IT security and privacy
Statistical mechanics games and security
Hardware-software co-design for security
Multimedia security
Security and trust metrics, measurements and standards
and more...
Other CFPs
Last modified: 2012-10-01 22:47:39