3DCIA 2012 - The Second Workshop on Community Based 3D Contents and Its Application (3DCIA)
Topics/Call fo Papers
Internet community contributed contents such as flickr photos and youtube videos have impacted billions of people’s life. 3D map contents including panorama street views, mesh models of buildings and terrain have greatly enriched the browsing experiences of web map services such as Google Map/Earth or Microsoft Bing Map.
With the state of the art computer vision technique, it is possible now for layman users to create their own 3D contents from a set of images or live video input. This emerging technique opens the possibility to augment static 3D map contents with dynamic, user-generated contents which are geometrically registered with 3D maps in a fully automatic manner.
Recent advances in mobile devices that embed cameras, GPS and other sensors have shown great potential to create a mobile internet ecosystem, in which 3D contents are co-created, processed, integrated and consumed in a seamless manner. Given the pervasiveness of such mobile devices in near future, this ecosystem is expected to reach billions of users through applications such as mobile photo/video sharing, 3D scene retrieval, navigation, and augmented reality etc.
The workshop will be a one-day event, consisting of oral, poster and demo sessions. Prospective authors are invited to submit full papers describing high-quality, original research. Topics of interests include all aspects of devices, data acquisition, processing, fusion and applications:
Devices: 3D cameras, GPS and/or orientation sensor augmented cameras
3D Reconstruction: 3D reconstruction techniques for static scenes, 3D tracking and reconstruction from live video, non-static object reconstruction, indexing, searching and alignment of large-scale 3D data, content-based 3D retrieval and recognition, multi-view and multi-sensor imaging
Visualization: 3D mesh, texture, point, and volume-based representation, object-based representation and segmentation, 3D motion animation, 3D scene browsing on mobile devices, 3D electronic-map
Applications: augmented reality and virtual environments, mixing of virtual and real worlds, 3D user interaction, automatic video content analysis, web-based 3D map applications, 3D object tracking applications, content-based 3D retrieval and recognition
With the state of the art computer vision technique, it is possible now for layman users to create their own 3D contents from a set of images or live video input. This emerging technique opens the possibility to augment static 3D map contents with dynamic, user-generated contents which are geometrically registered with 3D maps in a fully automatic manner.
Recent advances in mobile devices that embed cameras, GPS and other sensors have shown great potential to create a mobile internet ecosystem, in which 3D contents are co-created, processed, integrated and consumed in a seamless manner. Given the pervasiveness of such mobile devices in near future, this ecosystem is expected to reach billions of users through applications such as mobile photo/video sharing, 3D scene retrieval, navigation, and augmented reality etc.
The workshop will be a one-day event, consisting of oral, poster and demo sessions. Prospective authors are invited to submit full papers describing high-quality, original research. Topics of interests include all aspects of devices, data acquisition, processing, fusion and applications:
Devices: 3D cameras, GPS and/or orientation sensor augmented cameras
3D Reconstruction: 3D reconstruction techniques for static scenes, 3D tracking and reconstruction from live video, non-static object reconstruction, indexing, searching and alignment of large-scale 3D data, content-based 3D retrieval and recognition, multi-view and multi-sensor imaging
Visualization: 3D mesh, texture, point, and volume-based representation, object-based representation and segmentation, 3D motion animation, 3D scene browsing on mobile devices, 3D electronic-map
Applications: augmented reality and virtual environments, mixing of virtual and real worlds, 3D user interaction, automatic video content analysis, web-based 3D map applications, 3D object tracking applications, content-based 3D retrieval and recognition
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Last modified: 2012-04-09 06:55:02