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relci 2012 - 1st workshop on (re)creating lively cities through ambient technologies: arts, culture, and gasteronomic experiences

Date2012-07-09

Deadline2012-04-01

VenueMelbourne, Australia Australia

Keywords

Websitehttps://www.icme2012.org

Topics/Call fo Papers

Digital and interactive technologies are becoming increasingly embedded in everyday lives of people around the world. Application of technologies such as real-time, context-aware, and interactive technologies; augmented and immersive realities;, social media; and location-based services has been particularly evident in urban environments where technological and sociocultural infrastructures enable easier deployment and adoption as compared to non-urban areas. There has been growing consumer demand for new forms of experiences and services enabled through these emerging technologies. We call this ambient media, as the media is embedded in the natural human living environment. This workshop focuses on ambient media services, applications, and technologies that promote people’s engagement in creating and re-creating liveliness in urban environments, particularly through arts, culture, and gastronomic experiences.
The workshop takes a multidisciplinary and future oriented approach, and welcomes participants from diverse disciplinary domains for open discussions about technological, sociocultural, and content-related aspects of ambient media services that support people’s engagement in (re)creating their urban environments into a livelier place through art, cultural, and gastronomic experiences.
Within this context, we welcome submissions relating to (but not limited to) the following:
case-studies (successful, and especially unsuccessful ones);
speculative and innovative concepts or design;
demonstrations of services and applications;
user-experience studies and evaluations;
artistic installations and contents;
social and/or economic studies, businesses models, and marketing
technological novelties, evaluations, and solutions;
The following topics fit within the scope of the workshop:
Analysis of videos related to art, culture, and gastronomy
Ubiquitous environments and interfaces in lively city environments
Intelligent appliances and gadgets supporting art, culture and gastronomy
Multimedia learning for activities around smart city environments
Archiving, distribution, and processing of multimedia material
Safety, security, and privacy in lively cities
Locative media and context sensor technologies
Systems supporting government, institutions, and associations
Artistic, cultural, and gastronomic services and applications;
Consumer and human-computer interaction design studies;
Socio-economic studies, business models, advertising, and marketing;
Applied ambient media technologies in city environments (e.g. P2P, 3D, augmented reality, QoE, protocols, networks, security, and privacy);
Engagement and persuasion in smart environments;
QoE and for ambient urban city applications.
Workshop Format & Participation
This is a full-day workshop. In order keep the workshop interactive, space will be limited to about 20 participants. Interested participants should submit one-page position papers outlining their work, brief biographies, and what they would like to gain from the workshop. Each submission will undergo a double-blind review process. Participants will be selected based on their expertise and to ensure overall disciplinary and geo-cultural diversity. The participants will have opportunities to present their work or cases of their interest, and participate in a series of collective workshop activities and discussions..
Pre-Workshop Organization and Review Process
Before the workshop, an online forum will be created to introduce participants for one another; circulate position papers; and foster active discussions among the participants, some of which can be further extended during the workshop.

Last modified: 2012-04-09 06:53:40