ISLG 2012 - International Workshop on Intelligent Support for Learning in Groups
Topics/Call fo Papers
Advances in Intelligent Tutoring Systems (ITS) over the past two decades have enabled the development of highly effective, deployable learning technologies that support learners across a wide-range of domains and age-groups. On the other hand, mass access to revolutionary communication technologies have prompted the adoption web-based social media tools (including discussion forums, wikis, social networks, messengers/chatrooms, blogs, virtual worlds, mobile applications) for educational purposes as visible in many instances today. Research in collaborative learning has informed instructional strategies that leverage the pedagogical benefits of learning in groups. Educational service providers are deploying web-based platforms that allow students to access supplementary materials and share their learning experience with their peers. Thousands of educational games accessible on mobile/tablet devices enrich learning interactions by bringing students together.
Techniques developed for ITS (student/tutor/domain modeling, integrated assessment, tutorial dialog, automated scaffolding, data mining, pedagogical agents, ...) can further improve the effectiveness of web-based collaborative learning tools. On the other hand, multi-party interaction and web-based learning platforms presents ITS researchers with exciting next generation challenges. In concurrence with the main conference theme, the goal of this workshop is to bring representatives from these two tracks of learning technologies together. We expect to identify a set of scientific questions and technical challenges that can direct the joint efforts of the research community at this intersection. In the current instantiation, the workshop will be organized around the theme of "Web-based Collaborative Learning Tools: Challenges & Opportunities for ITS".
Topics of Interest
Adaptive support for Groups
Affect processing
Multi-party dialog
Scaffolding
Content creation on the Web
Automatic content extraction
Collaborative authoring
Crowdsourcing
User-generated content
Instructional strategies for the social web
Argumentation
Peer mentoring
Recommendation systems
Interactive Collaboration systems
Asynchronous vs. Real-time interaction
Multi-participant educational games
Learning Environment: Platforms, devices, modalities, mobility …
Online communities
Peer web interactions
Pedagogical Agents
Modeling groups/learners
Educational Data Mining
Making effective ad-hoc/long term groups
Online/Integrated/Automatic Assessment
Predicting student skills
Techniques for sensing and processing collaborative learning activity
Motivational, Cognitive, Social factors in Intelligent Support for Learning Groups
Tools for Educators
Actionable Insights
Content administration
Report generation
Techniques developed for ITS (student/tutor/domain modeling, integrated assessment, tutorial dialog, automated scaffolding, data mining, pedagogical agents, ...) can further improve the effectiveness of web-based collaborative learning tools. On the other hand, multi-party interaction and web-based learning platforms presents ITS researchers with exciting next generation challenges. In concurrence with the main conference theme, the goal of this workshop is to bring representatives from these two tracks of learning technologies together. We expect to identify a set of scientific questions and technical challenges that can direct the joint efforts of the research community at this intersection. In the current instantiation, the workshop will be organized around the theme of "Web-based Collaborative Learning Tools: Challenges & Opportunities for ITS".
Topics of Interest
Adaptive support for Groups
Affect processing
Multi-party dialog
Scaffolding
Content creation on the Web
Automatic content extraction
Collaborative authoring
Crowdsourcing
User-generated content
Instructional strategies for the social web
Argumentation
Peer mentoring
Recommendation systems
Interactive Collaboration systems
Asynchronous vs. Real-time interaction
Multi-participant educational games
Learning Environment: Platforms, devices, modalities, mobility …
Online communities
Peer web interactions
Pedagogical Agents
Modeling groups/learners
Educational Data Mining
Making effective ad-hoc/long term groups
Online/Integrated/Automatic Assessment
Predicting student skills
Techniques for sensing and processing collaborative learning activity
Motivational, Cognitive, Social factors in Intelligent Support for Learning Groups
Tools for Educators
Actionable Insights
Content administration
Report generation
Other CFPs
Last modified: 2012-03-08 10:24:37