2020 - The 2020 2nd International Conference on Frontiers Technology of Information and Computer (ICFTIC 2020)
Topics/Call fo Papers
1. Algorithms
2. Computer Security
3. Distributed Systems
4. Bio-informatics
5. Computer Networks
6. System Security
7. Data Mining
8. Database Systems
9. Computer Games
10. Data Encryption
11. Expert Systems
12. Data Compression
13. Digital Library
14. Neural Networks
15. Computer Modeling
16. Control Systems
17. Artificial Intelligence
18. Computer Animation
19. Computing Ethics
20. Image Processing
21. Information Retrieva
22. Computer Vision
23. Mobile Computing
24. Event Driven Programming
25. Robotics and Automation
26. High Performance Computing
27. Security & Cryptography
28. Human Computer Interaction
29. Biomedical Engineering
30. Information Systems
31. Compilers and Interpreters
32. Internet and Web Applications
33. Computational Intelligence
34. Knowledge Data Engineering
35. Computer Architecture & VLSI
36. Computer Simulation
37. Computer Based Education
38. Programming Languages
39. Computer Graphics & Virtual Reality
40. Data Communications
41. Computer Graphics and Multimedia
42. Ubiquitous Computing
43. Digital Signal and Image Processing
44. Ubiquitous Computing
45. Event Driven Programming
46. Robotics and Automation
47. High Performance Computing
48. Security & Cryptography
49. Human Computer Interaction
50. Biomedical Engineering
51. Information Systems
52. Compilers and Interpreters
53. Internet and Web Applications
54. Computational Intelligence
55. Knowledge Data Engineering
56. Computer Architecture & VLSI
57. Computer Simulation
58. Computer Based Education
59. Programming Languages
60. Computer Graphics & Virtual Reality
61. Data Communications
62. Computer Graphics and Multimedia
63. New applications using or built on top of blockchains
64. Atomic Swapping Big Data and blockchain technology
65. Consensus protocols for blockchains
66. Formal Verification of Blockchain Protocols, Smart Contracts
67. Internet of things (IoT) and blockchain technology
68. Peer-to-peer networks
69. Permissioned and permissionless blockchains
70. Scalability and scalable services for blockchain systems
71. Security of Blockchain Protocols
72. Where does a blockchain makes sense
2. Computer Security
3. Distributed Systems
4. Bio-informatics
5. Computer Networks
6. System Security
7. Data Mining
8. Database Systems
9. Computer Games
10. Data Encryption
11. Expert Systems
12. Data Compression
13. Digital Library
14. Neural Networks
15. Computer Modeling
16. Control Systems
17. Artificial Intelligence
18. Computer Animation
19. Computing Ethics
20. Image Processing
21. Information Retrieva
22. Computer Vision
23. Mobile Computing
24. Event Driven Programming
25. Robotics and Automation
26. High Performance Computing
27. Security & Cryptography
28. Human Computer Interaction
29. Biomedical Engineering
30. Information Systems
31. Compilers and Interpreters
32. Internet and Web Applications
33. Computational Intelligence
34. Knowledge Data Engineering
35. Computer Architecture & VLSI
36. Computer Simulation
37. Computer Based Education
38. Programming Languages
39. Computer Graphics & Virtual Reality
40. Data Communications
41. Computer Graphics and Multimedia
42. Ubiquitous Computing
43. Digital Signal and Image Processing
44. Ubiquitous Computing
45. Event Driven Programming
46. Robotics and Automation
47. High Performance Computing
48. Security & Cryptography
49. Human Computer Interaction
50. Biomedical Engineering
51. Information Systems
52. Compilers and Interpreters
53. Internet and Web Applications
54. Computational Intelligence
55. Knowledge Data Engineering
56. Computer Architecture & VLSI
57. Computer Simulation
58. Computer Based Education
59. Programming Languages
60. Computer Graphics & Virtual Reality
61. Data Communications
62. Computer Graphics and Multimedia
63. New applications using or built on top of blockchains
64. Atomic Swapping Big Data and blockchain technology
65. Consensus protocols for blockchains
66. Formal Verification of Blockchain Protocols, Smart Contracts
67. Internet of things (IoT) and blockchain technology
68. Peer-to-peer networks
69. Permissioned and permissionless blockchains
70. Scalability and scalable services for blockchain systems
71. Security of Blockchain Protocols
72. Where does a blockchain makes sense
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Last modified: 2020-08-05 17:56:26