VGCMMC 2011 - 1st IEEE International Workshop on Vision and Graphics Computing for Multimedia Communications (VGCMMC 2011)
Topics/Call fo Papers
1st IEEE International Workshop on Vision and Graphics Computing for Multimedia Communications
The explosion and far-reaching of 3D internet multimedia content calls for advanced multimedia communication systems to deliver the most compelling experiences to the end user. The focus of this workshop will be on exploring how vision and graphics computing can be leveraged for advanced multimedia communications systems. It will bring researchers from 3 different fields, i.e., computer vision, computer graphics, and multimedia communications together, and provide a forum to researchers to identify critical problems and propose effective solutions in this emerging interdisciplinary area.
TOPICS
We solicit submissions in all areas of vision and graphics computing for multimedia communications. Key areas include, but are not limited to:
Visual data processing and analysis for tele-presence, real-time communication and collaboration
Visual content management for communication and collaboration
Visual content summarization and presentation for efficient communications
Content analysis for privacy protection and information security in visual communications
Acquisition and 3D reconstruction of static and dynamic scenes
3D multi-view data acquisition techniques, calibration and storage
Content-aware coding, trans-coding and transmission
3D data coding, compression and transmission
Error resilience and concealment techniques for 3D data
3D Tele-immersion and remote collaboration
Augmented and virtual reality applications
Multi-view and multi-view plus depth video coding
Acquisition, compression, transmission and visualization of free viewpoint video
3D data processing, analysis and editing
3D data visualization and interaction, e.g. VR and simulation-based learning
3D systems, tools and applications
The study of 3D multi-view data quality from the human perspective
Theory, algorithms and standards relating to 3D rendering, processing and communications.
WORKSHOP OUTPUT
All accepted papers will be included in the IEEE ICME 2011 proceedings and will be indexed by IEEE Xplore. We are also exploring the possibility of a special journal issue on connected to the workshop.
PAPER SUBMISSION
Authors are solicited to submit full-length papers of 6 pages in PDF format containing original and previously unpublished research. Refer to the submission page for more information about the submission procedure.
IMPORTANT DATES
Submission deadline: February 20, 2011
Notification of Acceptance: April 10th, 2011
Camera Ready Submission: April 20th, 2011
Workshop day: July 11th or 15th, 2011
The explosion and far-reaching of 3D internet multimedia content calls for advanced multimedia communication systems to deliver the most compelling experiences to the end user. The focus of this workshop will be on exploring how vision and graphics computing can be leveraged for advanced multimedia communications systems. It will bring researchers from 3 different fields, i.e., computer vision, computer graphics, and multimedia communications together, and provide a forum to researchers to identify critical problems and propose effective solutions in this emerging interdisciplinary area.
TOPICS
We solicit submissions in all areas of vision and graphics computing for multimedia communications. Key areas include, but are not limited to:
Visual data processing and analysis for tele-presence, real-time communication and collaboration
Visual content management for communication and collaboration
Visual content summarization and presentation for efficient communications
Content analysis for privacy protection and information security in visual communications
Acquisition and 3D reconstruction of static and dynamic scenes
3D multi-view data acquisition techniques, calibration and storage
Content-aware coding, trans-coding and transmission
3D data coding, compression and transmission
Error resilience and concealment techniques for 3D data
3D Tele-immersion and remote collaboration
Augmented and virtual reality applications
Multi-view and multi-view plus depth video coding
Acquisition, compression, transmission and visualization of free viewpoint video
3D data processing, analysis and editing
3D data visualization and interaction, e.g. VR and simulation-based learning
3D systems, tools and applications
The study of 3D multi-view data quality from the human perspective
Theory, algorithms and standards relating to 3D rendering, processing and communications.
WORKSHOP OUTPUT
All accepted papers will be included in the IEEE ICME 2011 proceedings and will be indexed by IEEE Xplore. We are also exploring the possibility of a special journal issue on connected to the workshop.
PAPER SUBMISSION
Authors are solicited to submit full-length papers of 6 pages in PDF format containing original and previously unpublished research. Refer to the submission page for more information about the submission procedure.
IMPORTANT DATES
Submission deadline: February 20, 2011
Notification of Acceptance: April 10th, 2011
Camera Ready Submission: April 20th, 2011
Workshop day: July 11th or 15th, 2011
Other CFPs
- International Workshop on Content Protection & Forensics (CPAF 2011)
- Workshop on Policies for Configuring and Operating Management Services in a Cloud
- 1st IEEE International Workshop on Interactive Ambient Intelligence Multimedia Environments (AIME 2011)
- Workshop on Green Multimedia Communication
- 1st IEEE International Workshop on Multimedia Services and Technologies for E-health (MUST-EH 2011)
Last modified: 2011-01-31 10:23:52