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WSCE 2018 - 2018 Second International Workshop on Semantic Computing for Entertainmen

Date2018-01-31 - 2018-02-02

Deadline2017-12-05

VenueCalifornia, USA - United States USA - United States

Keywords

Websitehttps://semanticcomputing.wixsite.com/ic...

Topics/Call fo Papers

The field of semantic computing goes beyond search and knowledge representation issues by addressing questions of using user intent and other ill-formed queries to retrieve and generate new information, often in a continuous interactive loop. Assigning of meaning is especially problematic when dealing with artistic and cultural data such as films, music or stories. Categories such as emotions, sensibilities or aesthetics require finding ways to express them in formal manner and open new questions in terms of mediating human intent and providing higher or meta-level specifications of computational needs to the machine. The broad view of semantic computing makes it an attractive field for researchers and developers in the fields of multimedia, computer generated arts, games, and entertainment technologies in general.

The intent of this workshop is to bring together researchers, technology experts and practitioners in diverse fields of entertainment, to exchange latest advances and practices in the fields of semantic computing that would be relevant for advancing human artistic and cultural experiences.

All papers will be included in the IEEE proceeding of the ICSC2018 conference. Extended versions of selected papers will be published in ACM Computers in Entertainment Journal.
Topics of interest
Among the topics of interest to this workshop:
feature engineering and deep learning for entertainment data
semantic multimedia analysis, editing and processing
generative and improvisation models with semantic specifications
deep learning applied to music composition and improvisation
robotic applications for entertainment
use of sensors to translate user's intentions into computational output
smart interfaces and mediation technology
scenario modeling and control for interactive multimedia
meta-level specifications for entertainment computing
wellbeing and positive computing
technology-assisted music therapy
gesture recognition for expressive and semantic control
natural and wearable interfaces
narrative modeling and story understanding systems
semantic film and music tagging and recommendation
compositional semantics in film and music search
affect and emotion recognition in text and multimedia
structure analysis and content-based segmentation
computational aesthetics and kansei technologies
cross-cultural computing in entertainment and the arts

Last modified: 2018-01-06 16:27:32