CCS 2018 - The 5th Computational Creativity Symposium
Topics/Call fo Papers
Over the last few decades, computational creativity has attracted an increasing number of researchers from both arts and science backgrounds. Philosophers, cognitive psychologists, computer scientists and artists have all contributed to and enriched the literature.
Many argue a machine is creative if it simulates or replicates human creativity (e.g. evaluation of AI systems via a Turing-style test), while others have conceived of computational creativity as an inherently different discipline, where computer generated (art)work should not be judged on the same terms, i.e. as being necessarily producible by a human artist, or having similar attributes, etc.
This symposium aims at bringing together researchers to discuss recent technical and philosophical developments in the field, and the impact of this research on the future of our relationship with computers and the way we perceive them: at the individual level where we interact with the machines, the social level where we interact with each other via computers, or even with machines interacting with each other.
Topics of interest for this symposium include, but not limited to:
Novel systems and theories in computational creativity, in any domain, e.g. drawing and painting, music, story telling, poetry, games, etc
The evaluation of computational creative systems, processes and artifacts
Theory of computational aesthetics
Representational issues in creativity, including visual and perceptual representations
Social aspects of computational creativity, and intellectual property issues
Creative autonomy and constraint
Computational appreciation of artifacts, including human artwork
Many argue a machine is creative if it simulates or replicates human creativity (e.g. evaluation of AI systems via a Turing-style test), while others have conceived of computational creativity as an inherently different discipline, where computer generated (art)work should not be judged on the same terms, i.e. as being necessarily producible by a human artist, or having similar attributes, etc.
This symposium aims at bringing together researchers to discuss recent technical and philosophical developments in the field, and the impact of this research on the future of our relationship with computers and the way we perceive them: at the individual level where we interact with the machines, the social level where we interact with each other via computers, or even with machines interacting with each other.
Topics of interest for this symposium include, but not limited to:
Novel systems and theories in computational creativity, in any domain, e.g. drawing and painting, music, story telling, poetry, games, etc
The evaluation of computational creative systems, processes and artifacts
Theory of computational aesthetics
Representational issues in creativity, including visual and perceptual representations
Social aspects of computational creativity, and intellectual property issues
Creative autonomy and constraint
Computational appreciation of artifacts, including human artwork
Other CFPs
Last modified: 2017-11-06 21:22:16