ICT 2011 - 2011 International Conference on ICT in Teaching and Learning
Topics/Call fo Papers
Education Unplugged: Mobile Technologies and Web 2.0
SCOPE
Web 2.0 and mobile technologies offer educators new opportunities to shape teaching and learning. These technologies enable users to collaborate in developing collective intelligences by integrating their work with various applications such as wikis, blogs, social networking, bookmarking and digital repositories. Opportunities for collaboration have become ubiquitous thanks to mobile devices such as touchscreen phones and tablet PCs, all linked through the Internet. Learning through Web 2.0 and mobile technologies is all about active and productive input. Educators must also constantly explore ways to meet accompanying challenges such as Internet security, cyber predators, identity fraud and copyright fraud.
The ICT2011 Conference will explore the new and emerging practices required or enabled by Web 2.0 and mobile technologies. The Conference offers practitioners, developers and researchers an opportunity to share teaching and learning experiences and explore how these technologies can be used to support and enhance life-wide and lifelong learning.
The ICT2011 conference committee invites participants to share teaching and learning experiences of, and insights into, ways that Web 2.0 and mobile learning technologies have supported and enhanced the learning process.
Conference Theme
The conference committee welcomes presentations and paper submissions that address and inform innovative and effective uses of social networking, multimedia and mobile learning technologies. Topics relevant to the conference theme of Web2.0 and mobile learning include, but are not limited to, the following:
Emerging pedagogies supported by new technologies
Case studies of innovative practices using mobile technologies
Web 2.0 in the workplace and in lifelong learning
Social Networking, Bookmarking and Repositorycommunities
New e-learning practices
Mobile learning
Distributed learning
Theory and modeling of social computing/mobile learning
System design and architecture
Semantic Web applications for d-learning, e-learning, and m-learning
New virtual and physicallearning spaces
Social gaming/human computation within education environments
Social media policy concerning(privacy, risk, security, copyright and identity) within educational contexts
SCOPE
Web 2.0 and mobile technologies offer educators new opportunities to shape teaching and learning. These technologies enable users to collaborate in developing collective intelligences by integrating their work with various applications such as wikis, blogs, social networking, bookmarking and digital repositories. Opportunities for collaboration have become ubiquitous thanks to mobile devices such as touchscreen phones and tablet PCs, all linked through the Internet. Learning through Web 2.0 and mobile technologies is all about active and productive input. Educators must also constantly explore ways to meet accompanying challenges such as Internet security, cyber predators, identity fraud and copyright fraud.
The ICT2011 Conference will explore the new and emerging practices required or enabled by Web 2.0 and mobile technologies. The Conference offers practitioners, developers and researchers an opportunity to share teaching and learning experiences and explore how these technologies can be used to support and enhance life-wide and lifelong learning.
The ICT2011 conference committee invites participants to share teaching and learning experiences of, and insights into, ways that Web 2.0 and mobile learning technologies have supported and enhanced the learning process.
Conference Theme
The conference committee welcomes presentations and paper submissions that address and inform innovative and effective uses of social networking, multimedia and mobile learning technologies. Topics relevant to the conference theme of Web2.0 and mobile learning include, but are not limited to, the following:
Emerging pedagogies supported by new technologies
Case studies of innovative practices using mobile technologies
Web 2.0 in the workplace and in lifelong learning
Social Networking, Bookmarking and Repositorycommunities
New e-learning practices
Mobile learning
Distributed learning
Theory and modeling of social computing/mobile learning
System design and architecture
Semantic Web applications for d-learning, e-learning, and m-learning
New virtual and physicallearning spaces
Social gaming/human computation within education environments
Social media policy concerning(privacy, risk, security, copyright and identity) within educational contexts
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Last modified: 2010-10-13 09:39:20