CGVR 2011 - Computer Graphics and Virtual Reality
Topics/Call fo Papers
Computer Graphics and Virtual Reality
deadline: Dec 31st, 2010
CGVR 2011 Osvaldo Gervasi (University of Perugia, Italy), Andres Iglesias Prieto (University of Cantabria, Spain) Geometric Modeling; 3D Geometric Processing; CAGD, CAD/CAM/CAE; Solid Modeling; Physically Based Modeling; Surface Reconstruction; Geometric Processing; Volume Visualization; Autonomous Agents; Computer Animation; Computer Graphics in Art, Education, Engineering, Entertainment and Medicine; Rendering Techniques; Artificial Intelligence for Computer Graphics; Computer Graphics Education; Industrial Applications of Computer Graphics; Virtual Reality based scientific visualization; Learning and assessment based on Virtual Reality approaches; Molecular Virtual Reality techniques; Computational Science Education; Distributed learning environments;
Virtual classes and practice;
Virtual Reality on Grid environments:
Virtual Laboratories;
Virtual Reality languages;
Immersive Virtual Reality;
Virtual and Augmented Reality; Educational games;
Virtual Reality applied to Cultural Heritage and Medicine.
deadline: Dec 31st, 2010
CGVR 2011 Osvaldo Gervasi (University of Perugia, Italy), Andres Iglesias Prieto (University of Cantabria, Spain) Geometric Modeling; 3D Geometric Processing; CAGD, CAD/CAM/CAE; Solid Modeling; Physically Based Modeling; Surface Reconstruction; Geometric Processing; Volume Visualization; Autonomous Agents; Computer Animation; Computer Graphics in Art, Education, Engineering, Entertainment and Medicine; Rendering Techniques; Artificial Intelligence for Computer Graphics; Computer Graphics Education; Industrial Applications of Computer Graphics; Virtual Reality based scientific visualization; Learning and assessment based on Virtual Reality approaches; Molecular Virtual Reality techniques; Computational Science Education; Distributed learning environments;
Virtual classes and practice;
Virtual Reality on Grid environments:
Virtual Laboratories;
Virtual Reality languages;
Immersive Virtual Reality;
Virtual and Augmented Reality; Educational games;
Virtual Reality applied to Cultural Heritage and Medicine.
Other CFPs
Last modified: 2010-09-16 13:43:02