SEARIS 2017 - 10th Workshop on Software Engineering and Architectures for Realtime Interactive Systems
Date2017-03-18
Deadline2017-01-23
VenueAngeles, California, USA - United States
Keywords
Websitehttps://www.searis.net
Topics/Call fo Papers
SEARIS provides a forum for researchers and practitioners working on the
design, development, and support of realtime interactive systems (RIS).
These systems span from Virtual Reality (VR), Augmented Reality (AR), and
Mixed Reality (MR) environments to novel Human-Computer Interaction systems
(such as multimodal or multitouch architectures) and entertainment
applications in general. Their common principle is a strong user centric
orientation which requires real-time processing of simulation aspects as
well as input/output events according to perceptual constraints. Therefore,
we encourage researchers and developers of real-time human computer
interaction systems of all flavors to share their experiences and learn from
each other during this workshop.
SEARIS wants to account the state-of-the-art in software design and software
engineering for realtime interactive systems, to shape a common
understanding, to compare systems and approaches and derive common
paradigms, to develop useful and necessary methods and techniques, and to
foster new ideas. Topics of interest include (but are not limited to):
- Architectures: data-flow-oriented, object-oriented, component-based,
scene graph(s), etc.
- Abstraction mechanisms: entity centered design, world descriptions,
semantic modeling
- Reusability/Extensibility: plugins, components, modules, extension
points, etc.
- RIS Programming: class libraries, scripting & core implementation
languages, declarative languages and solutions
- System Issues: operating systems, portability, networking,
distribution, etc.
- Adaptivity: support of configurability, personalization, adaptation
- Behavior: support and integration of behavioral components (physics,
AI, etc.)
- Implementation and Testing of Realtime Interactive Systems
- Performance: consideration of evaluation strategies, latency,
synchronization, etc.
This year we are celebrating the 10th edition of SEARIS in IEEE VR, and we want you to actively participate to make it special, first by submitting your contribution, and second by participating in the activities that we will announce in our website.
Contribution Formats:
Following last years, contributions are planned to be included and indexed
in the IEEE digital library.
1. Research Papers (6-8 pages)
Novel results in the field in the above mentioned categories related to RIS
development.
2. Short Papers (up to 4 pages)
Preliminary results or work in progress.
3. Position Papers (2-8 pages)
Interesting and possibly controversial points of view of technical or
technological advancements and approaches to foster a lively discussion at
the event.
4. State of the Art Reports (6-8 pages)
Surveys on the main results in this field, which will allow us to understand
and compare achievements and approaches in tackling RIS issues from the
VR/AR/MR/HCI communities.
Papers must be written in English and follow the IEEE Computer Society
format found at:
http://ieeevr.org/2017/contribute/formatting.html
Abstracts, full papers, and camera-ready versions have to be submitted
electronically using the conference management tool found at the SEARIS
website: http://www.searis.net/
Workshop Format:
The SEARIS workshop will be a full-day event. Accepted authors for state of
the art descriptions and discussion essays will present their ideas in a
panel-like format. Accepted contributions for research papers will be
organized in sessions consisting of presentations and discussions.
During panels we will encourage the active participation of the audience. We
expect this structure to provide a more focused discussions and a lively
environment. Presenters will be asked to prepare a slide presentation of
their accepted contribution. The general audience of this workshop will
receive the workshop´s program with a set of questions in advance, which
will guide the discussion in each topic´s panel.
Organizers:
- Marc Erich Latoschik, Würzburg University.
- Dirk Reiners, University of Arkansas at Little Rock.
- Wesley Griffin, National Institute of Standards and Technology (NIST).
- Pablo Figueroa, Universidad de los Andes Bogota, Colombia.
design, development, and support of realtime interactive systems (RIS).
These systems span from Virtual Reality (VR), Augmented Reality (AR), and
Mixed Reality (MR) environments to novel Human-Computer Interaction systems
(such as multimodal or multitouch architectures) and entertainment
applications in general. Their common principle is a strong user centric
orientation which requires real-time processing of simulation aspects as
well as input/output events according to perceptual constraints. Therefore,
we encourage researchers and developers of real-time human computer
interaction systems of all flavors to share their experiences and learn from
each other during this workshop.
SEARIS wants to account the state-of-the-art in software design and software
engineering for realtime interactive systems, to shape a common
understanding, to compare systems and approaches and derive common
paradigms, to develop useful and necessary methods and techniques, and to
foster new ideas. Topics of interest include (but are not limited to):
- Architectures: data-flow-oriented, object-oriented, component-based,
scene graph(s), etc.
- Abstraction mechanisms: entity centered design, world descriptions,
semantic modeling
- Reusability/Extensibility: plugins, components, modules, extension
points, etc.
- RIS Programming: class libraries, scripting & core implementation
languages, declarative languages and solutions
- System Issues: operating systems, portability, networking,
distribution, etc.
- Adaptivity: support of configurability, personalization, adaptation
- Behavior: support and integration of behavioral components (physics,
AI, etc.)
- Implementation and Testing of Realtime Interactive Systems
- Performance: consideration of evaluation strategies, latency,
synchronization, etc.
This year we are celebrating the 10th edition of SEARIS in IEEE VR, and we want you to actively participate to make it special, first by submitting your contribution, and second by participating in the activities that we will announce in our website.
Contribution Formats:
Following last years, contributions are planned to be included and indexed
in the IEEE digital library.
1. Research Papers (6-8 pages)
Novel results in the field in the above mentioned categories related to RIS
development.
2. Short Papers (up to 4 pages)
Preliminary results or work in progress.
3. Position Papers (2-8 pages)
Interesting and possibly controversial points of view of technical or
technological advancements and approaches to foster a lively discussion at
the event.
4. State of the Art Reports (6-8 pages)
Surveys on the main results in this field, which will allow us to understand
and compare achievements and approaches in tackling RIS issues from the
VR/AR/MR/HCI communities.
Papers must be written in English and follow the IEEE Computer Society
format found at:
http://ieeevr.org/2017/contribute/formatting.html
Abstracts, full papers, and camera-ready versions have to be submitted
electronically using the conference management tool found at the SEARIS
website: http://www.searis.net/
Workshop Format:
The SEARIS workshop will be a full-day event. Accepted authors for state of
the art descriptions and discussion essays will present their ideas in a
panel-like format. Accepted contributions for research papers will be
organized in sessions consisting of presentations and discussions.
During panels we will encourage the active participation of the audience. We
expect this structure to provide a more focused discussions and a lively
environment. Presenters will be asked to prepare a slide presentation of
their accepted contribution. The general audience of this workshop will
receive the workshop´s program with a set of questions in advance, which
will guide the discussion in each topic´s panel.
Organizers:
- Marc Erich Latoschik, Würzburg University.
- Dirk Reiners, University of Arkansas at Little Rock.
- Wesley Griffin, National Institute of Standards and Technology (NIST).
- Pablo Figueroa, Universidad de los Andes Bogota, Colombia.
Other CFPs
- 19th International Conference on Image Analysis and Processing
- 12th International Conference on Sampling Theory and Applications
- 40th German Conference on Artificial Intelligence
- The 51st IEEE International Carnahan Conference on Security Technology
- Workshop on Inferring Networks from Non-Network Data (NetInf17)
Last modified: 2017-01-14 21:59:59