Web3D 2017 - 22nd International Conference on 3D Web Technology
Date2017-06-05 - 2017-06-07
Deadline2017-03-17
VenueBrisbane, Australia
Keywords
Websitehttps://web3d2017.web3d.org
Topics/Call fo Papers
The 22nd International Conference on 3D Web Technology (Web3D 2017) continues to address an extensive range of research, development, and practice related to Web-based 3D Graphics.
2017 will be a historic year for 3D on the Web. We are seeing the explosion of WebVR and the potential of WebAR just around the corner. With WebGL now widely supported by default in modern browsers, tools such as X3D, X3DOM, Cobweb, three.js, glTF, and A-Frame VR are allowing nearly anyone to create Web3D content. Commercial game engines such as Unity and Unreal are starting to offer ways to export and publish directly to Web3D.
The conference will explore topics including: research on simulation and training using Web3D, enabling technology of web-aware, interactive 3D graphics from mobile devices up to high-end immersive environments, and the use of ubiquitous multimedia across a wide range of applications and environments. For example:
3D Printing and 3D Scanning
CAD and Advanced Manufacturing
Education and E-learning
Collaboration and Annotation
Tourism and Accessibility
Gaming and Entertainment
Creativity and Digital Art
Public Sector (Open Government)
Open Web Platform Integration
Virtual Reality (VR)
Mixed and Augmented Reality (MR/AR)
Real Estate
Cultural and Natural Heritage
Medical, Telemedicine (eHealth)
Transportation and Geospatial
Industry Applications
Archival Digital Publications
Human Animation, Motion Capture
2017 will be a historic year for 3D on the Web. We are seeing the explosion of WebVR and the potential of WebAR just around the corner. With WebGL now widely supported by default in modern browsers, tools such as X3D, X3DOM, Cobweb, three.js, glTF, and A-Frame VR are allowing nearly anyone to create Web3D content. Commercial game engines such as Unity and Unreal are starting to offer ways to export and publish directly to Web3D.
The conference will explore topics including: research on simulation and training using Web3D, enabling technology of web-aware, interactive 3D graphics from mobile devices up to high-end immersive environments, and the use of ubiquitous multimedia across a wide range of applications and environments. For example:
3D Printing and 3D Scanning
CAD and Advanced Manufacturing
Education and E-learning
Collaboration and Annotation
Tourism and Accessibility
Gaming and Entertainment
Creativity and Digital Art
Public Sector (Open Government)
Open Web Platform Integration
Virtual Reality (VR)
Mixed and Augmented Reality (MR/AR)
Real Estate
Cultural and Natural Heritage
Medical, Telemedicine (eHealth)
Transportation and Geospatial
Industry Applications
Archival Digital Publications
Human Animation, Motion Capture
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Last modified: 2016-12-17 11:34:32