VR&AR 2017 - 2017 Asia VR&AR Fair & Summit
Topics/Call fo Papers
Acebook spending $2 billion purchasing industrial leader Oculus VR is deemed to be the
beginning of VR boom. In 2016 VR was involved in China’s College Entrance Examination,
which is regarded as the "milestone" of China’s VR development history. VR is a
revolutionary product after smart phone. VR and AR applications have influenced tourism,
shopping, medical care, education, entertainment, design, real estate, industrial, military,
national defense, etc, with rapidly increasing market expansion.
In the next 5 to 10 years, VR and AR technology will usher in a booming period. Powerful
technologies and applications will have a huge market share. In 2017 global giants will
continue to invest and mergein VR. Intel, Facebook, Google, Huawei, Microsoft, Apple,
Tencent, Millet, Storm Technology, Alibaba, Jingdong will take VR as a key investment
project.Technology applications will be further expanded. It is expected that in 2020 the
output value of VR and AR industry will reach $120 billion.
Ministry of Industry and Information Technology points out that VR is on the eve of the out-
break period and will soon enter the window period of persistent and rapid development. In
the future, the layout should be planned in advance to do the top level design. We should
achieve the core technology breakthroughs and strengthen cultural and brand buildin
through the financial special support for virtual reality technology industrialization.
According to statistics, it’s expected that in 2106 global VR device shipments will reach 630,
among which 40% of the demand is from china. Guangzhou is the forefront city of China's
reform and opening up, with science and technology innovation and application in a leading
position. Asia VR&AR Fair&Summit will provide a broad promotion platform,professional ser-
vices, revolutionary innovation and integration to VR&AR industry by providing an important
platform for economy, technological cooperation and product exchange, intensifying the com-
bination between VR&AR technology and modern life.
beginning of VR boom. In 2016 VR was involved in China’s College Entrance Examination,
which is regarded as the "milestone" of China’s VR development history. VR is a
revolutionary product after smart phone. VR and AR applications have influenced tourism,
shopping, medical care, education, entertainment, design, real estate, industrial, military,
national defense, etc, with rapidly increasing market expansion.
In the next 5 to 10 years, VR and AR technology will usher in a booming period. Powerful
technologies and applications will have a huge market share. In 2017 global giants will
continue to invest and mergein VR. Intel, Facebook, Google, Huawei, Microsoft, Apple,
Tencent, Millet, Storm Technology, Alibaba, Jingdong will take VR as a key investment
project.Technology applications will be further expanded. It is expected that in 2020 the
output value of VR and AR industry will reach $120 billion.
Ministry of Industry and Information Technology points out that VR is on the eve of the out-
break period and will soon enter the window period of persistent and rapid development. In
the future, the layout should be planned in advance to do the top level design. We should
achieve the core technology breakthroughs and strengthen cultural and brand buildin
through the financial special support for virtual reality technology industrialization.
According to statistics, it’s expected that in 2106 global VR device shipments will reach 630,
among which 40% of the demand is from china. Guangzhou is the forefront city of China's
reform and opening up, with science and technology innovation and application in a leading
position. Asia VR&AR Fair&Summit will provide a broad promotion platform,professional ser-
vices, revolutionary innovation and integration to VR&AR industry by providing an important
platform for economy, technological cooperation and product exchange, intensifying the com-
bination between VR&AR technology and modern life.
Other CFPs
- 7th International Scientific Forum, University of Oxford, United Kingdom
- 2017 3rd International Conference on Automatic Control(ICOAC 2017)
- 2017 2nd International Conference on Multimedia Systems and Signal Processing(ICMSSP 2017)
- 2017 International Conference on Consumer Electronics and Device (ICCED 2017)
- IJRITCC Call for Papers (December 2016 Issue) Citation in Google Scholar Impact Factor 5.837 DOI (CrossRef USA) for each paper, IC Value 5.075
Last modified: 2016-12-14 21:19:04