SEW 2017 - 37th IEEE Software Engineering Workshop (SEW-37)
Date2017-09-04 - 2017-09-07
Deadline2017-05-10
VenuePrague, Czech Republic
Keywords
Websitehttps://fedcsis.org/2017/sew
Topics/Call fo Papers
The IEEE Software Engineering Workshop (SEW) is the oldest Software Engineering event in the world, dating back to 1969, and with the last 35th workshop organized in Heraclion, Crete, Greece, 12-13 October 2012.
The workshop was original run as the NASA Software Engineering Workshop and focused on software engineering issues relevant to NASA and the space industry. After the 25th edition, it became the NASA/IEEE Software Engineering Workshop and expanded its remit to address many more areas of software engineering with emphasis on practical issues, industrial experience and case studies in addition to traditional technical papers. Since its 31st edition, it has been sponsored by IEEE and has continued to broaden its areas of interest.
Topics
The workshop aims to bring together all those with an interest in software engineering. Traditionally, the workshop attracts industrial and government practitioners and academics pursuing the advancement of software engineering principles, techniques and practice. The workshop provides a forum for reporting on past experiences, for describing new and emerging results and approaches, and for exchanging ideas on best practice and future directions.
Topics of interest include, but are not limited to:
Experiments and experience reports
Software quality assurance and Metrics
Formal methods and formal approaches to software development
Software engineering processes and process improvement
Agile and Lean Methods
Requirements engineering
Software architectures
Real-time Software Engineering
Software maintenance, reuse, and legacy systems
Agent-based software systems
Self-managing systems
New approaches to software engineering (e.g., search based software engineering)
Software engineering issues Cyber-physical systems
Software Engineering for social media
The workshop was original run as the NASA Software Engineering Workshop and focused on software engineering issues relevant to NASA and the space industry. After the 25th edition, it became the NASA/IEEE Software Engineering Workshop and expanded its remit to address many more areas of software engineering with emphasis on practical issues, industrial experience and case studies in addition to traditional technical papers. Since its 31st edition, it has been sponsored by IEEE and has continued to broaden its areas of interest.
Topics
The workshop aims to bring together all those with an interest in software engineering. Traditionally, the workshop attracts industrial and government practitioners and academics pursuing the advancement of software engineering principles, techniques and practice. The workshop provides a forum for reporting on past experiences, for describing new and emerging results and approaches, and for exchanging ideas on best practice and future directions.
Topics of interest include, but are not limited to:
Experiments and experience reports
Software quality assurance and Metrics
Formal methods and formal approaches to software development
Software engineering processes and process improvement
Agile and Lean Methods
Requirements engineering
Software architectures
Real-time Software Engineering
Software maintenance, reuse, and legacy systems
Agent-based software systems
Self-managing systems
New approaches to software engineering (e.g., search based software engineering)
Software engineering issues Cyber-physical systems
Software Engineering for social media
Other CFPs
- 1st International Conference on Lean and Agile Software Development (LASD'17)
- 4th International Workshop on Cyber-Physical Systems (IWCPS’17)
- 1st Workshop on Internet of Things, Process Modelling and Microservices (IoTM'17)
- 6th International Workshop on Smart Energy Networks & Multi-Agent Systems (SEN-MAS'17)
- 11th International Workshop on Multi-Agent Systems and Simulation (MAS&S'17)
Last modified: 2016-11-06 23:04:57