aWEAR 2016 - 2016 Conference on wearable technologies, knowledge development, and learning
Date2016-11-14 - 2016-11-15
Deadline2016-07-31
VenueStanford University, Stanford, California, USA - United States
Keywords
Websitehttps://awear.interlab.me
Topics/Call fo Papers
AWEAR: The First International Conference on wearable technologies,
knowledge development, and learning
The rapid development of mobile phones has contributed to increasingly
personal engagement with our technology. Building on the success of mobile,
wearables (watches, smart clothing, clinical-grade bands, fitness trackers,
VR) are the next generation of technologies offering not only new
communication opportunities, but more importantly, new ways to understand
ourselves, our health, our learning, and personal and organizational
knowledge development.
Wearables hold promise to greatly improve personal learning and the
performance of teams and collaborative knowledge building through advanced
data collection. For example, predictive models and learner profiles
currently use log and clickstream data. Wearables capture a range of
physiological and contextual data that can increase the sophistication of
those models and improve learner self-awareness, regulation, and
performance.
When combined with existing data such as social media and learning
management systems, sophisticated awareness of individual and collaborative
activity can be obtained. Wearables are developing quickly, including
hardware such as fitness trackers, clothing, earbuds, contact lens and
software, notably for integration of data sets and analysis.
The 2016 aWEAR (awear.interlab.me) conference is the first international
wearables in learning and education conference. It will be held at Stanford
University and provide researchers and attendees with an overview of how
these tools are being developed, deployed, and researched. Attendees will
have opportunities to engage with different wearable technologies, explore
various data collection practices, and evaluate case studies where
wearables have been deployed.
Conference audience
===
This conference will appeal to individuals in K-12, higher education,
corporate learning, and existing technology companies, including startups.
In addition to sharing emerging research, the conference will take a
hands-on approach to exploring wearable technologies, including pilot and
prototype developments.
Conference topics
===
Topics of interest to the conference include, but are not limited to:
- Bridging the gap between humans and technology
- Wearable technology in the classroom
- Wearable technology in online educational settings
- Scaling wearable technology for education and learning
- Collecting and processing data about learning and learning context from
wearable devices
- Collaboration and connectivity using wearable technology for education
and learning
- Wearables and virtual reality in learning
- Using wearable technology to support student mental and physical wellbeing
- Institutional adoption of wearable technology in the classroom
- Physiological data collection: analyses and implications for learning and
education
- Prototypes and early stage pilots of wearables in classroom, blended and
online settings, including schools, higher education, and corporate learning
- Contextual and ambient computing (internet of things, sensors, smart
glasses) in learning and education
- Quantified self: wearables to improve self-regulation
- User experience in self/institutional surveillance
- Openness: algorithms, technologies, and learner models
- Integration of wearable with existing social media, learning management
systems, student information systems, and related technologies
- Face recognition and emotion detection through automated video
- Non-touch sensor interaction with hardware, software, and knowledge
elements
- Ethics of physiological data collection and analysis.
Conference Organizers
===
This conference is organized by LINK Research Lab (University of Texas,
Arlington), Stanford University, and University of Edinburgh.
knowledge development, and learning
The rapid development of mobile phones has contributed to increasingly
personal engagement with our technology. Building on the success of mobile,
wearables (watches, smart clothing, clinical-grade bands, fitness trackers,
VR) are the next generation of technologies offering not only new
communication opportunities, but more importantly, new ways to understand
ourselves, our health, our learning, and personal and organizational
knowledge development.
Wearables hold promise to greatly improve personal learning and the
performance of teams and collaborative knowledge building through advanced
data collection. For example, predictive models and learner profiles
currently use log and clickstream data. Wearables capture a range of
physiological and contextual data that can increase the sophistication of
those models and improve learner self-awareness, regulation, and
performance.
When combined with existing data such as social media and learning
management systems, sophisticated awareness of individual and collaborative
activity can be obtained. Wearables are developing quickly, including
hardware such as fitness trackers, clothing, earbuds, contact lens and
software, notably for integration of data sets and analysis.
The 2016 aWEAR (awear.interlab.me) conference is the first international
wearables in learning and education conference. It will be held at Stanford
University and provide researchers and attendees with an overview of how
these tools are being developed, deployed, and researched. Attendees will
have opportunities to engage with different wearable technologies, explore
various data collection practices, and evaluate case studies where
wearables have been deployed.
Conference audience
===
This conference will appeal to individuals in K-12, higher education,
corporate learning, and existing technology companies, including startups.
In addition to sharing emerging research, the conference will take a
hands-on approach to exploring wearable technologies, including pilot and
prototype developments.
Conference topics
===
Topics of interest to the conference include, but are not limited to:
- Bridging the gap between humans and technology
- Wearable technology in the classroom
- Wearable technology in online educational settings
- Scaling wearable technology for education and learning
- Collecting and processing data about learning and learning context from
wearable devices
- Collaboration and connectivity using wearable technology for education
and learning
- Wearables and virtual reality in learning
- Using wearable technology to support student mental and physical wellbeing
- Institutional adoption of wearable technology in the classroom
- Physiological data collection: analyses and implications for learning and
education
- Prototypes and early stage pilots of wearables in classroom, blended and
online settings, including schools, higher education, and corporate learning
- Contextual and ambient computing (internet of things, sensors, smart
glasses) in learning and education
- Quantified self: wearables to improve self-regulation
- User experience in self/institutional surveillance
- Openness: algorithms, technologies, and learner models
- Integration of wearable with existing social media, learning management
systems, student information systems, and related technologies
- Face recognition and emotion detection through automated video
- Non-touch sensor interaction with hardware, software, and knowledge
elements
- Ethics of physiological data collection and analysis.
Conference Organizers
===
This conference is organized by LINK Research Lab (University of Texas,
Arlington), Stanford University, and University of Edinburgh.
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Last modified: 2016-06-02 07:08:23