ESOCCW 2016 - 5th European Conference on Service-Oriented and Cloud Computing Workshops
Topics/Call fo Papers
The European Conference on Service-Oriented and Cloud Computing (ESOCC) is the premier conference on advances in the state of the art and practice of Service-Oriented Computing and Cloud Computing in Europe. ESOCC has evolved from the ECOWS (European Conference on Web Services) conference series. The first edition of the new series, ESSOC 2012, was successfully held in Bertinoro, Italy, the second edition, ESOCC 2013, was held in Malaga, Spain, the third edition, ESOCC 2014 was held in Manchester, UK and the fourth edition, ESOCC 2015, in Taormina (Messina), Italy.
The main objectives of this conference is to facilitate the exchange between researchers and practitioners in the areas of Service-oriented Computing and Cloud Computing and to foster future collaborations in Europe and beyond. ESOCC 2016 will include invited talks and presentations of selected research papers with the participation of top researchers from academia and industry. ESOCC 2016 will also include a PhD Symposium and a series of satellite workshops.
Background
The continued success of service-oriented distributed applications has shown that tightly coupled software systems may be useful for niche markets, whereas loosely coupled software systems have proven to be more flexible, adaptive and often more appropriate for practical applications.
Loose coupling makes it easier for a given system to interact with other system components (including legacy systems) that have been developed independently somewhere in a heterogeneous universe of services. Thus, service-oriented applications can evolve more easily during their lifespan and adapt better to changing or even unpredictable environments. In such scenarios, cloud computing enables a new execution paradigm for distributed software applications where resources can be shared, optimally realized as well as utilized and exchanged between heterogeneous execution platforms and the cloud, so as to achieve fast response times and to ensure immersive and non-interrupted user experience.
Services today are developed independently, deployed as well as freely composed, and they can be implemented in a variety of technologies, a fact which is of particular importance from a business perspective.
Similarly, cloud computing aims at enabling mobility as well as device, platform and/or service independence by offering centralized sharing of resources. It promotes interoperability, portability and security standards, and raises a completely new set of security issues. On the implementation side, essential agreement has been reached on integration technologies and consensus has emerged in today’s middleware market. Customers use Web technologies extensively; however, service developers, providers, and integrators need to create methods, tools and techniques to support cost-effective and secure development and use of dependable devices, platforms, services and service-oriented applications in the cloud.
Topics of interest
ESOCC 2016 seeks original, high quality papers related to all aspects of Service-Oriented and Cloud Computing, which constitute the main technology available to date for implementing service-oriented architectures and cloud computing.
SOCC Core
Big Data Management
Business Process Management and Services
Cloud Computing Business Models
Cloud Interoperability and Federation
Cloud Services Management and Composition
Dynamic and Adaptive Services
Economic and Business Models for Services
Enterprise Architecture and Services
Energy Issues in Clouds
Identity and Access Management using Services
Service Composition
Service Governance
Service Marketplaces
Services Life-Cycles
SOCC Engineering
Agile Computing
Architectural Models for Cloud Computing
Big Data Management
Frameworks for Building Service Based Applications
Mashups
Model-Driven Service Engineering
Self-Organizing Service-Oriented and Cloud Architectures
Service Quality and Service Interface Design Guidelines
Services Security and Privacy
Internet of Things and Mobility
IoT Services and IoT Clouds
Mobile Clouds and Mobile Services
Formal Methods for Services and Cloud Computing
Compliance
Self-Organizing Services and Clouds
Service Modeling, Analysis, and Design
Service Science
Verification
Social Aspects
Crowdsourcing Business Services
Service-Oriented Business Collaboration
Social and Crowd-based Cloud
Technologies
DevOps in the Cloud
Emerging Trends in Storage, Computation and Network Clouds
Next Generation Services Middleware and Service Repositories
RESTful Clouds and Services
Core Applications
Commerce
Energy
Finance
Health
Scientific Computing
Smart Cities
Telecom
ESOCC 2016 solicits both new research papers (in the main track) as well as reports on practical experiences from industry (industry track). However, papers on existing products or product marketing information are not within the scope of the ESOCC 2016 Industry Track.
The main objectives of this conference is to facilitate the exchange between researchers and practitioners in the areas of Service-oriented Computing and Cloud Computing and to foster future collaborations in Europe and beyond. ESOCC 2016 will include invited talks and presentations of selected research papers with the participation of top researchers from academia and industry. ESOCC 2016 will also include a PhD Symposium and a series of satellite workshops.
Background
The continued success of service-oriented distributed applications has shown that tightly coupled software systems may be useful for niche markets, whereas loosely coupled software systems have proven to be more flexible, adaptive and often more appropriate for practical applications.
Loose coupling makes it easier for a given system to interact with other system components (including legacy systems) that have been developed independently somewhere in a heterogeneous universe of services. Thus, service-oriented applications can evolve more easily during their lifespan and adapt better to changing or even unpredictable environments. In such scenarios, cloud computing enables a new execution paradigm for distributed software applications where resources can be shared, optimally realized as well as utilized and exchanged between heterogeneous execution platforms and the cloud, so as to achieve fast response times and to ensure immersive and non-interrupted user experience.
Services today are developed independently, deployed as well as freely composed, and they can be implemented in a variety of technologies, a fact which is of particular importance from a business perspective.
Similarly, cloud computing aims at enabling mobility as well as device, platform and/or service independence by offering centralized sharing of resources. It promotes interoperability, portability and security standards, and raises a completely new set of security issues. On the implementation side, essential agreement has been reached on integration technologies and consensus has emerged in today’s middleware market. Customers use Web technologies extensively; however, service developers, providers, and integrators need to create methods, tools and techniques to support cost-effective and secure development and use of dependable devices, platforms, services and service-oriented applications in the cloud.
Topics of interest
ESOCC 2016 seeks original, high quality papers related to all aspects of Service-Oriented and Cloud Computing, which constitute the main technology available to date for implementing service-oriented architectures and cloud computing.
SOCC Core
Big Data Management
Business Process Management and Services
Cloud Computing Business Models
Cloud Interoperability and Federation
Cloud Services Management and Composition
Dynamic and Adaptive Services
Economic and Business Models for Services
Enterprise Architecture and Services
Energy Issues in Clouds
Identity and Access Management using Services
Service Composition
Service Governance
Service Marketplaces
Services Life-Cycles
SOCC Engineering
Agile Computing
Architectural Models for Cloud Computing
Big Data Management
Frameworks for Building Service Based Applications
Mashups
Model-Driven Service Engineering
Self-Organizing Service-Oriented and Cloud Architectures
Service Quality and Service Interface Design Guidelines
Services Security and Privacy
Internet of Things and Mobility
IoT Services and IoT Clouds
Mobile Clouds and Mobile Services
Formal Methods for Services and Cloud Computing
Compliance
Self-Organizing Services and Clouds
Service Modeling, Analysis, and Design
Service Science
Verification
Social Aspects
Crowdsourcing Business Services
Service-Oriented Business Collaboration
Social and Crowd-based Cloud
Technologies
DevOps in the Cloud
Emerging Trends in Storage, Computation and Network Clouds
Next Generation Services Middleware and Service Repositories
RESTful Clouds and Services
Core Applications
Commerce
Energy
Finance
Health
Scientific Computing
Smart Cities
Telecom
ESOCC 2016 solicits both new research papers (in the main track) as well as reports on practical experiences from industry (industry track). However, papers on existing products or product marketing information are not within the scope of the ESOCC 2016 Industry Track.
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Last modified: 2016-05-30 23:11:01