LSDVE 2016 - 4th EUROPAR/LSDVE 2016 International Workshop
Topics/Call fo Papers
The recent advances in networking have determined an increasing use of
information technology to support interactive networked cooperative applications. Several novel applications have emerged in this area: social networks, distributed gamification applications like Nike+ or MyStarbucksRewards, collaborative learning systems, large scale crowd based applications, collaborative work platforms. This kind of applications can be generally referred as Large Scale Distributed Virtual Environments (LSDVE).
The definition of these applications requires to afford several challenges, like the design of user interfaces, coordination protocols, and proper middle-ware and architectures supporting distributed cooperation. Collaborative applications may greatly benefit from the support of different kinds of platforms, both cloud and peer to peer and also platforms recently proposed for Internet of things (IoT), like fog computing.
Integration of different platforms, for instance mobile and cloud environments is currently a challenge. Furthermore, the analysis and validation of the huge amount of content generated by these applications asks for big data analysis ,and processing techniques.
This workshop aims to provide a venue for researchers to present and discuss important aspects of large scale networked collaborative applicationsand of the platforms supporting them. The workshop's aim is to investigate open challenges for such applications, related to both the applications design and to the definition of proper architectures. Some important challenges are, for instance, collaborative protocols design, latency reduction/hiding techniques for guaranteeing real time constraints, large-scale processing of user information, privacy and security issues, state consistency/persistence. The workshop will both present assessment of current state and introduce further directions.
information technology to support interactive networked cooperative applications. Several novel applications have emerged in this area: social networks, distributed gamification applications like Nike+ or MyStarbucksRewards, collaborative learning systems, large scale crowd based applications, collaborative work platforms. This kind of applications can be generally referred as Large Scale Distributed Virtual Environments (LSDVE).
The definition of these applications requires to afford several challenges, like the design of user interfaces, coordination protocols, and proper middle-ware and architectures supporting distributed cooperation. Collaborative applications may greatly benefit from the support of different kinds of platforms, both cloud and peer to peer and also platforms recently proposed for Internet of things (IoT), like fog computing.
Integration of different platforms, for instance mobile and cloud environments is currently a challenge. Furthermore, the analysis and validation of the huge amount of content generated by these applications asks for big data analysis ,and processing techniques.
This workshop aims to provide a venue for researchers to present and discuss important aspects of large scale networked collaborative applicationsand of the platforms supporting them. The workshop's aim is to investigate open challenges for such applications, related to both the applications design and to the definition of proper architectures. Some important challenges are, for instance, collaborative protocols design, latency reduction/hiding techniques for guaranteeing real time constraints, large-scale processing of user information, privacy and security issues, state consistency/persistence. The workshop will both present assessment of current state and introduce further directions.
Other CFPs
- XIII Control Instrumentation System Conference (CISCON-2016)
- North-European Society for Adaptive and Intelligent Systems Workshop
- 2016 China Conference on Knowledge Graph and Semantic Computing
- 2016 9th International Conference on Service Science
- Second International Symposium on Dependability in Sensor, Cloud, and Big Data Systems and Applications (DependSys2016)
Last modified: 2016-03-20 13:24:32