TAProViz 2016 - 5th International Workshop on Theory and Application of Visualizations and Human-centric Aspects in Processes
Date2016-09-19
Deadline2016-05-27
VenueRio de Janeiro, Brazil
Keywords
Websitehttps://bpm2016.uniriotec.br
Topics/Call fo Papers
The representation of business process models has been a continuing research topic for many years now. However, many process model representations have not developed beyond minimally interactive 2D icon-based representations of directed graphs and networks, with little or no annotation for information overlays. In addition, very few of these representations have undergone a thorough analysis or design process with reference to psychological theories on data and process visualization. This dearth of visualization research, we believe, has led to problems with BPM uptake in some organizations, as the representations can be difficult for stakeholders to understand, and thus remains an open research question for the BPM community. In addition, business analysts and process modeling experts themselves need visual representations that are able to assist with key BPM life cycle tasks in the process of generating optimal solutions.
With the rise of desktop computers and commodity mobile devices capable of supporting rich interactive 3D environments, we believe that much of the research performed in computer human interaction, virtual reality, games and interactive entertainment have much potential in areas of BPM; to engage, provide insight, and to promote collaboration amongst analysts and stakeholders alike. We believe this is a timely topic, with research emerging in a number of places around the globe, relevant to this workshop.
This is the fourth TAProViz workshop being run at BPM. Via this workshop, we intend to create a community to unify and nurture the development of process visualization topics as a continuing research area. Furthermore, this workshop will seek to strengthen and provide diversity to the BPM conference and collaboration with other researchers in the field, as such visualization approaches have many domains of application.
With the rise of desktop computers and commodity mobile devices capable of supporting rich interactive 3D environments, we believe that much of the research performed in computer human interaction, virtual reality, games and interactive entertainment have much potential in areas of BPM; to engage, provide insight, and to promote collaboration amongst analysts and stakeholders alike. We believe this is a timely topic, with research emerging in a number of places around the globe, relevant to this workshop.
This is the fourth TAProViz workshop being run at BPM. Via this workshop, we intend to create a community to unify and nurture the development of process visualization topics as a continuing research area. Furthermore, this workshop will seek to strengthen and provide diversity to the BPM conference and collaboration with other researchers in the field, as such visualization approaches have many domains of application.
Other CFPs
- 9th Workshop on Social and Human Aspects of Business Process Management
- 12th International Workshop on Business Process Intelligence
- 14th conference in the field of Business Process Management (BPM 2016)
- 4th International Workshop on Decision Mining & Modeling for Business Processes
- 7th International Forum on Solid Waste
Last modified: 2016-02-19 00:09:47