ICEL 2016 - 11th International Conference on e-Learning (ICEL-2016)
Date2016-06-02 - 2016-06-03
Deadline2015-11-12
VenueGlobal Open Access Learning (GOAL) Centre Universiti Sains Islam Malaysia (USIM), Kuala Lumpur, Malaysia
KeywordsAcademic; Elearning; Researchers
Topics/Call fo Papers
Topics for submissions may include, but are not limited to:
§ Integrated learning and educational environments
§ Simulations and virtual learning environments
§ Asynchronous interaction
§ Structural representations of e-Lessons
§ Course development strategies
§ Uses of multimedia
§ Blended learning approaches
§ e-Learning portals
§ Web 2.0 technologies and the classroom
§ Open Education
§ Open Access
§ Open Content
§ Open Source
§ e-Learning industry and University programs
§ Adoption of e-Learning by academic and industry staff
§ Tutoring e-Learning applications and services
§ Cost models for e-learning
§ Human resource development using e-Learning at the company
§ Faculty development and e-Learning
§ Universities the Internet and society
§ Inter-institutional education program cooperation
§ New partnerships to deliver e-Learning
§ Satellite campus issues
§ Management using ICT
§ e-Universities and business
§ Remote and wireless teaching technologies
§ Anytime/anywhere e-Learning and wearable network devices
§ Satellite technologies for e-Learning
§ Mobile learning
§ Distributed e-learning environments
§ The Learning Commons
§ Social and collaborative e-Learning
§ Groupware
§ Use of social networks
§ e-Learning to support communities and individuals
§ e-Learning and social justice
§ Societal and cultural issues in e-Learning
§ Communities of practice
§ Pedagogy for e-Learning teachers
§ Application of instructional design theories
§ Learner characteristics
§ e-Learning adoption
§ e-Learning implementation and cognitive styles
§ Online and computer aided assessments
§ Support for lifelong learning
§ e-Learning design, usability, evaluation
§ Evaluation of Learning technologies
§ Issues in e-Learning Research
§ e-books
§ Advanced use of multimedia
§ Knowledge management
§ Content Management
§ Marketing and promoting e-Learning
§ National and international projects on e-Learning
§ Adaptive e-Learning and intelligent apps & tools
§ Practical uses of authoring tools
§ Content Development
§ Applications of metadata and virtual reality
§ Learning Content Management Systems & Learning Management Systems
§ Life long e-Learning
§ The future of e-Learning
§ Integrated learning and educational environments
§ Simulations and virtual learning environments
§ Asynchronous interaction
§ Structural representations of e-Lessons
§ Course development strategies
§ Uses of multimedia
§ Blended learning approaches
§ e-Learning portals
§ Web 2.0 technologies and the classroom
§ Open Education
§ Open Access
§ Open Content
§ Open Source
§ e-Learning industry and University programs
§ Adoption of e-Learning by academic and industry staff
§ Tutoring e-Learning applications and services
§ Cost models for e-learning
§ Human resource development using e-Learning at the company
§ Faculty development and e-Learning
§ Universities the Internet and society
§ Inter-institutional education program cooperation
§ New partnerships to deliver e-Learning
§ Satellite campus issues
§ Management using ICT
§ e-Universities and business
§ Remote and wireless teaching technologies
§ Anytime/anywhere e-Learning and wearable network devices
§ Satellite technologies for e-Learning
§ Mobile learning
§ Distributed e-learning environments
§ The Learning Commons
§ Social and collaborative e-Learning
§ Groupware
§ Use of social networks
§ e-Learning to support communities and individuals
§ e-Learning and social justice
§ Societal and cultural issues in e-Learning
§ Communities of practice
§ Pedagogy for e-Learning teachers
§ Application of instructional design theories
§ Learner characteristics
§ e-Learning adoption
§ e-Learning implementation and cognitive styles
§ Online and computer aided assessments
§ Support for lifelong learning
§ e-Learning design, usability, evaluation
§ Evaluation of Learning technologies
§ Issues in e-Learning Research
§ e-books
§ Advanced use of multimedia
§ Knowledge management
§ Content Management
§ Marketing and promoting e-Learning
§ National and international projects on e-Learning
§ Adaptive e-Learning and intelligent apps & tools
§ Practical uses of authoring tools
§ Content Development
§ Applications of metadata and virtual reality
§ Learning Content Management Systems & Learning Management Systems
§ Life long e-Learning
§ The future of e-Learning
Other CFPs
- ASAR-International Conference on Electrical, Electronics and Computer Engineering(ICEECE-2015)
- ASAR-International Conference on Electrical, Electronics and Computer Engineering(ICEECE-2015)
- SARC-International Conference on Electrical, Electronics and Computer Science(ICEECE-2015)
- SARC-International Conference on Electrical, Electronics and Computer Science (ICEECS-2015)
- SARC-International Conference on Recent Development in Mechanical and Industrial Engineering (ICRDMIE-2015)
Last modified: 2016-01-08 20:57:56