GRAPP 2016 - International Conference on Computer Graphics Theory and Applications
Topics/Call fo Papers
The International Conference on Computer Graphics Theory and Applications aims at becoming a major point of contact between researchers, engineers and practitioners in Computer Graphics. The conference will be structured along five main tracks, covering different aspects related to Computer Graphics, from Modelling to Rendering, including Animation, Interactive Environments and Social Agents In Computer Graphics.
CONFERENCE AREAS
1 . Geometry and Modeling
2 . Rendering
3 . Animation and Simulation
4 . Interactive Environments
5 . Social Agents in Computer Graphics
VISIGRAPP CONFERENCE CHAIR
José Braz, Escola Superior de Tecnologia de Setúbal, Portugal
PROGRAM CO-CHAIRS
Nadia Magnenat-Thalmann, University of Geneva, Switzerland
Paul Richard, University of Angers, France
VISIGRAPP KEYNOTE LECTURE
Torsten Moeller, University of Vienna, Austria
CONFERENCE AREAS
1 . Geometry and Modeling
2 . Rendering
3 . Animation and Simulation
4 . Interactive Environments
5 . Social Agents in Computer Graphics
VISIGRAPP CONFERENCE CHAIR
José Braz, Escola Superior de Tecnologia de Setúbal, Portugal
PROGRAM CO-CHAIRS
Nadia Magnenat-Thalmann, University of Geneva, Switzerland
Paul Richard, University of Angers, France
VISIGRAPP KEYNOTE LECTURE
Torsten Moeller, University of Vienna, Austria
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Last modified: 2015-06-17 14:11:46