TVX 2015 - International Workshop on People, Context, and Devices: Defining the New Landscape of TV Experiences
Topics/Call fo Papers
Modern technologies (e.g., tablet, smartphone, large public displays) remove many of the constraints that define the scope of what television is or can be, but we often define it based upon our prior TV experiences with broadcast and cable television. This one-day workshop at TVX 2015 will address design challenges and opportunities (e.g., of video streams, social TV apps, second screens) in order to consolidate existing knowledge to describe the changing landscape of TV experiences. It’s time to redefine what we think of when we say “television,” and this workshop will engage participants in that process.
This workshop aims at exploring the changing landscape of the television experience. We will explore the impact of devices, context and social interactions on users’ television watching behaviors. The day will bedivided into two portions led by different organizations:
Members of the University of Salzburg and KU Leuven, in collaboration with three industry practitioners, will lead a discussion about lessons learned through practice or research, and best practices.
Members of the YouTube User Experience team will lead an interactive working session to enumerate and characterize key facets of the developing landscape of TV experiences, culminating in the creation of a framework that will inform and foster innovation.
This workshop is for academics and professionals who have experience in TV UX. It encourages interdisciplinary discussions and aims to include researchers and practitioners in the fields of content creation, interaction design, user interface design, computer science, psychology, cognitive science, and sociology, etc. Through this two-part workshop, we aim to bring together experts to discuss lessons from previous work, and articulate and challenge existing assumptions.
This workshop aims at exploring the changing landscape of the television experience. We will explore the impact of devices, context and social interactions on users’ television watching behaviors. The day will bedivided into two portions led by different organizations:
Members of the University of Salzburg and KU Leuven, in collaboration with three industry practitioners, will lead a discussion about lessons learned through practice or research, and best practices.
Members of the YouTube User Experience team will lead an interactive working session to enumerate and characterize key facets of the developing landscape of TV experiences, culminating in the creation of a framework that will inform and foster innovation.
This workshop is for academics and professionals who have experience in TV UX. It encourages interdisciplinary discussions and aims to include researchers and practitioners in the fields of content creation, interaction design, user interface design, computer science, psychology, cognitive science, and sociology, etc. Through this two-part workshop, we aim to bring together experts to discuss lessons from previous work, and articulate and challenge existing assumptions.
Other CFPs
- Third Media Synchronization Workshop (MediaSync) 2015
- 12th International Conference on Cooperative Design, Visualization and Engineering - CDVE2015
- 3rd International Conference on Horizons for Information Architecture, Security and Cloud Intelligent Technology (HIASCIT 2015): Programming, Software Quality, Online Communities, Cyber Behaviour and Business :: Sanremo - Italy :: July 9 - 10, 2015
- 6th International Workshop on Human-Computer Interaction, Tourism and Cultural Heritage (HCITOCH 2015): Strategies for a Creative Future with Computer Science, Quality Design and Communicability
- Get Fascinated with the Advancing Technology
Last modified: 2015-03-08 13:20:14