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GPDC 2015 - 1st Workshop on Ubiquitous Science and Engineering 2015

Date2015-04-15 - 2015-04-18

Deadline2015-03-15

VenueJeju Island, South Korea South Korea

Keywords

Websitehttp://www.interworkshop.org

Topics/Call fo Papers

1st Ubiquitous Science and Engineering 2015 workshop will be the most comprehensive workshop focused on the various aspects of advances in Ubiquitous Science and Engineering. Our workshop provides a chance for academic and industry professionals to discuss recent progress in the area of Ubiquitous Science and Engineering.
The goal of this conference is to bring together the researchers from academia and industry as well as practitioners to share ideas, problems and solutions relating to the multifaceted aspects of the Ubiquitous Science and Engineering.
TOPICS
1. Ubiquitous Computing and Beyond
- Ubiquitous Computing and Technology
- Ambient and Artificial Intelligence
- Context-Aware Ubiquitous Computing
- Parallel/Distributed/Grid Computing
- Novel Machine Architectures
- Semantic Web and Knowledge Grid
- Smart Home and Natural Interfaces
2. Multimedia Modeling and Processing
- AI and Soft Computing in Multimedia
- Computer Graphics and Simulation
- Content-Based Image Retrieval / QBE
- Medical Image and Signal Processing
- Multimedia Indexing and Compression
- Virtual Reality and Game Technology
- Current Challenges in Multimedia
3. Ubiquitous Services and Applications
- Protocols for Ubiquitous Services
- Ubiquitous Database Methodologies
- Ubiquitous Application Interfaces
- IPv6 Foundations and Applications
- Smart Home Network Middleware
- Ubiquitous Sensor Networks / RFID
- U-Commerce and Other Applications
- Cloud Computing and its Applications
4. Multimedia Service and Applications
- Multimedia RDBMS Platforms
- Multimedia in Telemedicine
- Multimedia Embedded Systems
- Entertainment Industry
- E-Commerce and E-Learning
- Novel Multimedia Applications
- Multimedia and Digital Media
5. Computer Graphics and Applications
- Computer Graphics in Industry
- 2D and 3D ApplicatoinsComputational Photography
- Computer Animation and Simulation
- Computer Vision
- Data Compression for Graphics
- Geometric Computing
- Graphic Toolkits
- Graphics Systems Architecture
- Image Based Rendering and Rendering Techniques
- Interaction and HCI
- Point-based Graphics
- Shape and Surface Modeling
- Virtual Reality
- Augmented Reality
- Web Graphics
6. Security
- Security in Commerce and Industry
- Security in Ubiquitous Databases
- Key Management and Authentication
- Privacy in Ubiquitous Environment
- Sensor Networks and RFID Security
- Information Security and Network Security
- Forensics and Image Watermarking
7. Broadcasting and Applications
- ATT U-verse
- Broadband over Powerline
- Digital Content Creation and Distribution
- DMB
- DRM and CA
- Game on Demand
- Haptic interfaces, new interfaces
- HomePNA
- Human factors, human machine interfaces
- Interactive broadcasting and Interactive TV
- Internet TV, IPTV, Satellite IPTV and Mobile TV
- Media Center Solutions and Media technology
- Online Video
- Tracking, sensors
- Virtual set environments
- WiMAX
8. Networking and Communications
- Telecommunications
- Communication protocols
- Algorithms, Architecture, and Infrastructures
- Transmission Techniques
- Communication Systems
- Network Systems and Devices
- Wireless Networks, Ad-Hoc and Sensor Networks
- Network Modeling and Simulation
- Network Management Techniques
- Networks Security, Encryption and Cryptography
9. Control and Automation
- Access Control
- Robotics and Applications
- Sensors and Signal Processing
- Control Theory and Applications
- Intelligent Systems
- Biomedical Engineering Systems
- Process Control, Monitoring, Design and Optimization, Automation
- Industrial Applications Control
- Devices and Instruments
- Navigation, Guidance and Control
- Information and Networking
- Manufacturing Systems and Automation
10. Bio-science and Bio-technology
- Bioelectronics and Biorobotics
- Bioinformatics and Bioengineering
- Bioinspired Information Technology
- Biometrics and its application
- Biomedicine and Medical Informatics
- Hybrid research between Bio-technology and IT
11. Civil and Environmental Engineering
- Architectural Design
- Atmosphere/Energy
- Construction Engineering & Management
- Design-Construction Integration
- Sustainable Design and Construction
- Environmental Engineering & Science
- Environmental Fluid Mechanics and Hydrology
- Structural Engineering & Geomechanics
12. Hybrid and Fusion Research
- Hybrid, Convergence, and Fusion Research between two or more areas
- Joint Research among Science, Engineering and Humanities
13. Others

Last modified: 2015-02-07 17:13:07