SAME 2014 - 6th International Workshop on Semantic Ambient Media Experiences (SAME 2014)
Topics/Call fo Papers
Ambient (aka pervasive, ubiquitous) media environments offer a plethora of context data as well as opportunities for context-related content production and consumption. They are the perfect environments for providing users with highly contextualized data-driven services and data-driven visual and additive content. To build such ambient media environments, semantics play an essential role to deal with a seamless integration of the urban context as well as the digital services to be provided. The application areas range from smart cars, urban informatics, smart homes, ambient assisted living, smart media environments, and new interaction devices. We aim to bring together communities involved in different semantic applications needed for the creation of ambient media environments, like: digital services, media interoperability, open data, user interfaces, human-computer interaction, user-centred and interaction design, user experience, business modelling, knowledge management, etc.
This will allow identifying common themes between the participant's current work and research agenda, and, eventually, leading to the discovery of new insights and opportunities. The primary research goal is to assess new trends for applying semantics in digital services for urban contexts and the disciplines involved in the creation of these services. The workshop organizers have extensive experiences in organizing high level workshops through the non-profit International Ambient Media Association (AMEA) they founded. The organizers have also established an own free open access series and journal within the association, attracted large audiences, and disseminated the results through high level journal special issues as e.g. Springer-Verlag’s Multimedia Tools & Applications.
Topics of the Workshop
In line with the above, contributions to the workshop should propose applications of applications and services in the domain of ubiquitous media centering on usability, interaction, and intelligent interaction focused on, but not limited to ubiquitous/ambient usability:
- Ambient Intelligent Semantics & Technologies
o Vocabularies, ontologies & linked data for urban environments
o Context-data aggregation and context awareness
o Semantics of usage contexts and sensor data
o Context adaptive services
o Service interoperability
o Implementation and evaluation of urban services
o Ambient and ubiquitous devices
- Ambient Intelligent Presentation and Interaction
o Service interoperability
o Usage of ambient media for increasing application usability
o Methods and best practices for urban service design
o Usability in ubiquitous smart systems
o Ubiquitous human-computer interaction
o User experience, needs and user studies
o New smart media based user interfaces
- Emerging Ambient Services & Applications
o Smart cars, smart cities, smart urban environments
o Big data, opened data, and linked data applications
o New smart media based interfaces
o User-driven content and semantic data generation
o Smart media environments
o Unobtrusive mobile applications
o Non-screen based user interfaces
o Trust and security
Target Audience
The target audiences to be addressed by this workshop are communities involved in semantic technologies applied to: digital services, media interoperability, open data, user interfaces, human-computer interaction, user-centred and interaction design, user experience, business modelling, knowledge management, etc. As the workshop organizers are from different institutions and research perspectives, and from academic and from industry, a high number of attendees is expected. We expect approx. 25-30 attendees to allow a reasonable number of working groups (see Section 4 “Workshop Format”). The organizers as part of the International Ambient Media Association (AMEA) have extensive experience in attracting a large amount of people.
This will allow identifying common themes between the participant's current work and research agenda, and, eventually, leading to the discovery of new insights and opportunities. The primary research goal is to assess new trends for applying semantics in digital services for urban contexts and the disciplines involved in the creation of these services. The workshop organizers have extensive experiences in organizing high level workshops through the non-profit International Ambient Media Association (AMEA) they founded. The organizers have also established an own free open access series and journal within the association, attracted large audiences, and disseminated the results through high level journal special issues as e.g. Springer-Verlag’s Multimedia Tools & Applications.
Topics of the Workshop
In line with the above, contributions to the workshop should propose applications of applications and services in the domain of ubiquitous media centering on usability, interaction, and intelligent interaction focused on, but not limited to ubiquitous/ambient usability:
- Ambient Intelligent Semantics & Technologies
o Vocabularies, ontologies & linked data for urban environments
o Context-data aggregation and context awareness
o Semantics of usage contexts and sensor data
o Context adaptive services
o Service interoperability
o Implementation and evaluation of urban services
o Ambient and ubiquitous devices
- Ambient Intelligent Presentation and Interaction
o Service interoperability
o Usage of ambient media for increasing application usability
o Methods and best practices for urban service design
o Usability in ubiquitous smart systems
o Ubiquitous human-computer interaction
o User experience, needs and user studies
o New smart media based user interfaces
- Emerging Ambient Services & Applications
o Smart cars, smart cities, smart urban environments
o Big data, opened data, and linked data applications
o New smart media based interfaces
o User-driven content and semantic data generation
o Smart media environments
o Unobtrusive mobile applications
o Non-screen based user interfaces
o Trust and security
Target Audience
The target audiences to be addressed by this workshop are communities involved in semantic technologies applied to: digital services, media interoperability, open data, user interfaces, human-computer interaction, user-centred and interaction design, user experience, business modelling, knowledge management, etc. As the workshop organizers are from different institutions and research perspectives, and from academic and from industry, a high number of attendees is expected. We expect approx. 25-30 attendees to allow a reasonable number of working groups (see Section 4 “Workshop Format”). The organizers as part of the International Ambient Media Association (AMEA) have extensive experience in attracting a large amount of people.
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Last modified: 2014-07-11 05:06:02