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ICOMP 2014 - The 2014 International Conference on Internet Computing and Big Data (ICOMP'14)

Date2014-07-21 - 2014-07-24

Deadline2014-03-14

VenueNevada, USA - United States USA - United States

Keywords

Websitehttps://www.world-academy-of-science.org...

Topics/Call fo Papers

You are invited to submit a paper for consideration. All accepted papers will be published in printed conference books/proceedings (ISBN) and will also be made available online. The proceedings will be indexed in science citation databases that track citation frequency/data for each paper. In addition, like prior years, extended versions of selected papers (about 35%) will appear in journals and edited research books (publishers include: Springer, Elsevier, BMC, and others). See the following links for a small subset of the publications based on the Congress: (some of these books and special issues have already received the top 25% downloads in their respective fields - we also have a number of Elsevier and Springer books in the pipeline based on the last offering of the congress):
http://store.elsevier.com/Emerging-Trends-in-ICT-S...
http://www.biomedcentral.com/bmcmedgenomics/supple...
http://www.springer.com/life+sciences/bioinformati...
http://www.springer.com/life+sciences/bioinformati...
http://www.biomedcentral.com/1471-2164/9/S1/I1
http://www.springer.com/series/11769
http://www.biomedcentral.com/1752-0509/5?issue=S3
http://pubmedcentralcanada.ca/pmcc/articles/PMC328...
http://pubmedcentralcanada.ca/pmcc/articles/PMC270...
http://pubmedcentralcanada.ca/pmcc/articles/PMC299...
ICOMP'14 is composed of a number of tracks, including: tutorials, sessions, workshops, posters, and panel discussions. The conference will be held July 21-24, 2014, Las Vegas, USA.
Topics of interest include, but are not limited to, the following:
Social networks
Next generation of internet + modeling and analysis
Traffic models and statistics
Metacomputing
Electronic commerce and internet
Resource management and location
Design and analysis of internet protocols and engineering
Web based computing
Web mining
Network architectures and network computing
Network operating systems
Quality of service
Wide area consistency
Internet and emerging technologies
Internet security and trust
Internet law and compliance
Internet and scalability issues
Internet delivery and applications
Internet telephony
Internet based decision support systems
Internet and enterprise management
Internet applications and appliances
Internet banking systems
Internet and video technologies
Internetworking
Denial of service issues
Caching algorithms for the internet
Grid based computing and internet tools
Cooperative applications
Tele-medical and other applications
Mobile computing and the internet
Agents for internet computing
The WWW and intranets
Digital libraries/digital image collections
Languages for distributed programming
Web interfaces to databases
User-interface/multimedia/video/audio/user interaction
The internet and Cloud computing
Markup Languages/HTML/XML/VRML/...
Java applications on internet
Alternative web lifestyles, role-playing, chat, ...
Server space/web server performance
Web monitoring
Web documents management
Web site design and coordination
Other aspects and applications relating to internet-based computing
Computer Games Design and Development:
- Managing gaming communities
- Augmented reality games
- Game architectures
- Special-purpose hardware for games
- Computer games and education
- Mobile and ubiquitous games
- Games and the web
- Making quality game textures
- Threading technologies for games
- Assessment of new generation of computer games
- The impact of art and culture in game design
- Game theory as it relates to internet
- Artificial intelligence and computer games
- Tools for game development on the internet
- Grid computing and games
- Massively multiplayer games and issues
- Social impact of computer games
- Wavelets technology for games
- Compression methods for games
- 3D hardware accelerators for games on the internet
- Audio-video communication tools for network 3D games
- Virtual actors
- Virtual world creation
- Background sound/music for games
- Holographic displays and games
- Computer graphics and virtual reality tools for games
- Innovative products for game development
- Interface technologies
- Case studies
Big Data:
- Algorithms for enhancing data quality
- Models and frameworks for Big Data
- Graph algorithms and Big Data
- Data and information fusion
- Machine learning
- Natural language processing
- Multidimensional Big Data
- Cloud based infrastructures (storage & computing resources)
- Grid and stream computing for Big Data
- HPC, including parallel & distributed processing
- Programming models and environments to support Big Data
- Big Data open platforms
- Emerging architectural frameworks for Big Data
- Data science
- Web search and information mining
- Cleaning Big Data (noise reduction), acquisition & integration
- Visualization methods for search
- Graph mining and other similar technologies
- Big Data as a service
- Big Data analytics in e-Government and society
- Applications in science, engineering, healthcare, visualization, business, education, security, humanities, bioinformatics, health informatics, medicine, finance, law, transportation, retailing, telecommunication, all search-based applications

Last modified: 2014-02-06 07:42:32