HCI Collection 2013 - Strategies for a Creative Future with Computer Science, Quality Design and Communicability
Date2013-12-31 - 2014-01-14
Deadline2013-12-31
VenueOnline, Spain
Keywordshuman-computer interaction; computer science, design, CAD; 3D, engineering systems, ICT
Websitehttps://www.blueherons.net
Topics/Call fo Papers
Main and secondary topics (alphabetical order):
2D and 3D Computer Graphics
3D Scanning
Accesibility
Artificial Life
Audio-visual Communication
Augmented Reality
Behaviour Computer Animation
Biometrics Techniques
Cartography Digital
Cinema 3D
Cloud Computing
Color Mapping, Imaging, Illumination and Texture Mapping in Computer Graphics
Communicability
Computer Animation
Computer Art
Computer-Aided Design
Computer-Aided Education
Computer-Aided Geometric Design
Content-Based Image Retrieval by Clustering
Creativity
Cross-Cultural Interfaces
Reputation Online and Cyber Destructors
Data Mining and Machine Learning
Data Models and Query Languages
Digital Imaging for Film and TV
Digital Libraries and Digital Image Collections
Digital Sound
Distributed Multimedia
Efficiency and Complexity Issues in Graphics Algorithms
Emotional Design
Inference and Empathy Theories for International Users
E-culture
E-publishing
E-radio
E-government
Ergonomics
Finite Element Methods in Graphics
Fractals and Chaos: Theory and Experiments
Fundamentals of Human Perception
Geographical Information Systems
Geometric and Volume Modelling in Computer Graphics
Graph Theory in Image Processing and Vision
Graphics Optimization Techniques
Holographic Displays and Interaction
Social and Human Factors in Computer Science
Human Perception and Graphics
Human-Computer Communication
Human-Computer Interaction
Hypermedia Sensory Interfaces and Smart Environments
Illumination Techniques and Reflectance Modeling
Illustration and Photography Digital
Image Based Modeling and Algorithms
Image Generation, Acquisition and Processing
Image Restoration for Cultural and Natural Heritage
Image Segmentation and Clustering Algorithms
Immersive Multimedia and Virtual Reality
Indexing and Search of Multimedia Data
Industrial Design and Simulation
Information Technology and Communication for Local Development
Innovative Architectures, Computer Programs and Systems for Mobile Multimedia
Integration of Artificial Intelligence with other Technologies for the Tourism
Integration of Virtual Reality in Hypermedia Systems
Intelligent Graphics
Interaction Paradigms and Human Factors
Interactive Geometric Processing
Interactive Systems and Intelligent Agents
Knowledge Acquisition and Representation
Machine Learning Technologies for Vision
Mixed Reality
Mobile and Ubiquitous Games
Modeling Natural Phenomena
Modeling Non-rigid Objects
Molecular Graphics
Morphing
Motion Capture
Multimedia Immersive Networked Environments
Multimodal Interfaces
Multiresolution
Natural Phenomena and Computer Graphics Emulation
Non-Photorealistic Rendering
Object-Oriented Graphics
Open-Source Software
Particle Systems
Perceptual Based Techniques in Computer Vision, Graphics and Imaging
Perceptual Quality in Image
Pervasive Software Engineering
Quality Attributes and Metrics for Communicability
Radiosity
Realtime Video Processing
Real-World Deployment Experience of Multimedia Distribution Platforms
Rendering Methods
Scientific Visualization
Secure Databases and Computer Graphics Applications
Semiotics in Computing
Simulation and Emulation in Virtual Reality
Social Impact of Culture in Interactive Design
Software Security Engineering
Software Tools for Computer Graphics
Special Effects
Speech and Natural Language Interfaces
Stereo Vision
Techniques for Adult Lifelong Learners
Textual Information: Discursive Analysis
Texture Mapping
Three-dimensional Reconstruction for Cultural Heritage
Three-dimensional Television
Touch Interfaces
Ubiquitous Computing
Usability of New Technologies
Video Games
Virtual World Creation for Real Simulation, Education and Entertainment
Volume and Octree Representations
Web 2.0 and Web 3.0
Wireless and Mobile Computer Science
2D and 3D Computer Graphics
3D Scanning
Accesibility
Artificial Life
Audio-visual Communication
Augmented Reality
Behaviour Computer Animation
Biometrics Techniques
Cartography Digital
Cinema 3D
Cloud Computing
Color Mapping, Imaging, Illumination and Texture Mapping in Computer Graphics
Communicability
Computer Animation
Computer Art
Computer-Aided Design
Computer-Aided Education
Computer-Aided Geometric Design
Content-Based Image Retrieval by Clustering
Creativity
Cross-Cultural Interfaces
Reputation Online and Cyber Destructors
Data Mining and Machine Learning
Data Models and Query Languages
Digital Imaging for Film and TV
Digital Libraries and Digital Image Collections
Digital Sound
Distributed Multimedia
Efficiency and Complexity Issues in Graphics Algorithms
Emotional Design
Inference and Empathy Theories for International Users
E-culture
E-publishing
E-radio
E-government
Ergonomics
Finite Element Methods in Graphics
Fractals and Chaos: Theory and Experiments
Fundamentals of Human Perception
Geographical Information Systems
Geometric and Volume Modelling in Computer Graphics
Graph Theory in Image Processing and Vision
Graphics Optimization Techniques
Holographic Displays and Interaction
Social and Human Factors in Computer Science
Human Perception and Graphics
Human-Computer Communication
Human-Computer Interaction
Hypermedia Sensory Interfaces and Smart Environments
Illumination Techniques and Reflectance Modeling
Illustration and Photography Digital
Image Based Modeling and Algorithms
Image Generation, Acquisition and Processing
Image Restoration for Cultural and Natural Heritage
Image Segmentation and Clustering Algorithms
Immersive Multimedia and Virtual Reality
Indexing and Search of Multimedia Data
Industrial Design and Simulation
Information Technology and Communication for Local Development
Innovative Architectures, Computer Programs and Systems for Mobile Multimedia
Integration of Artificial Intelligence with other Technologies for the Tourism
Integration of Virtual Reality in Hypermedia Systems
Intelligent Graphics
Interaction Paradigms and Human Factors
Interactive Geometric Processing
Interactive Systems and Intelligent Agents
Knowledge Acquisition and Representation
Machine Learning Technologies for Vision
Mixed Reality
Mobile and Ubiquitous Games
Modeling Natural Phenomena
Modeling Non-rigid Objects
Molecular Graphics
Morphing
Motion Capture
Multimedia Immersive Networked Environments
Multimodal Interfaces
Multiresolution
Natural Phenomena and Computer Graphics Emulation
Non-Photorealistic Rendering
Object-Oriented Graphics
Open-Source Software
Particle Systems
Perceptual Based Techniques in Computer Vision, Graphics and Imaging
Perceptual Quality in Image
Pervasive Software Engineering
Quality Attributes and Metrics for Communicability
Radiosity
Realtime Video Processing
Real-World Deployment Experience of Multimedia Distribution Platforms
Rendering Methods
Scientific Visualization
Secure Databases and Computer Graphics Applications
Semiotics in Computing
Simulation and Emulation in Virtual Reality
Social Impact of Culture in Interactive Design
Software Security Engineering
Software Tools for Computer Graphics
Special Effects
Speech and Natural Language Interfaces
Stereo Vision
Techniques for Adult Lifelong Learners
Textual Information: Discursive Analysis
Texture Mapping
Three-dimensional Reconstruction for Cultural Heritage
Three-dimensional Television
Touch Interfaces
Ubiquitous Computing
Usability of New Technologies
Video Games
Virtual World Creation for Real Simulation, Education and Entertainment
Volume and Octree Representations
Web 2.0 and Web 3.0
Wireless and Mobile Computer Science
Other CFPs
- 2014 Federated Conference on Computer Science and Information Systems (FedCSIS)
- Workshop on Free/Open-Source Arabic Corpora and Corpora Processing Tools
- 34th Annual Conference: Clinical Hematology and Oncology 2014
- The Thirteenth International Symposium on Intelligent Data Analysis (IDA 2014)
- Call for Papers Issue 01, January 2016
Last modified: 2013-12-18 16:58:15