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TGS 2014 - Teaching Game Studies: Course Post-Mortems & Advanced Syllabus Design

Date2014-04-03 - 2014-04-07

Deadline2013-12-06

VenueLauderdale, USA - United States USA - United States

Keywords

Websitehttp://fdg2014.org

Topics/Call fo Papers

The aims of the workshop are twofold- it will both benefit pedagogy about games and, especially for faculty members who are among the only faculty at their institution studying games, provide a valuable resource for sharing and critiquing pedagogical practices. Participants will gain access to a range of syllabi for and example assignments from game studies courses currently being taught. They will also obtain feedback on their own syllabi, including help with assignments, reading selections and overall course goals. Participants will be able to develop best practices on teaching game studies and on how to integrate game play into courses. Finally, the workshop will generate a repository (from those willing to share) of game studies courses currently being offered.
Organizers:
Mia Consalvo, Concordia University - mconsalvo-AT-gmail.com
Christopher A. Paul, Seattle University
Annika Waern, Uppsala University
Roger Altizer, University of Utah

Last modified: 2013-11-28 22:30:49