2014 - Call For Chapters: FUSION OF SMART, MULTIMEDIA and COMPUTER GAMING TECHNOLOGY: RESEARCH, SYSTEMS and PERSPECTIVES (an edited book by Springer-Verlag)
Date2014-06-15
Deadline2013-12-15
VenueOnline, Online
Keywordssmart technology; multimedia and security; computer gaming technology
Website
Topics/Call fo Papers
MAIN TOPICS of this chapter book include but are not limited to:
==================================================
1. Advances in integration of smart, rich multimedia, and computer gaming technology
- Fusion of smart technology and computer gaming (serious games, gamification) technology
- Fusion of smart and rich multimedia technology
- Fusion of smart and mobile technology
- Fusion of smart, multimedia, mobile and computer gaming technology and software/Web/hardware/network security
- Research projects, best practices and case studies of integrated smart, multimedia and computer gaming technology applications
2. Advanced integrated applications of smart technology, rich multimedia, and computer gaming technology
- Smart technology-based software/hardware tools, applications and systems
- Advanced applications of smart technology and intelligent systems, multimedia technology and serious games (gamification) in design, engineering, business, management, administration, education, training, and research
- Smart technology-based classroom (i.e. innovative applications of smart technology in a classroom)
- Smart technology and intelligent systems for worker/learner/user modeling
- Smart university (i.e. university-wide smart software/hardware systems for teaching, learning, management, collaboration, security, assessment, etc.)
- Smart technology-based society (concepts, features, infrastructure)
- Workforce skills for smart technology-based systems and services
3. Currents trends and perspectives of smart technology, rich multimedia, and computer gaming technology
- National and international research and design&development projects on smart technology and its applications
- Perspectives of smart technology, smart systems, smart universities, smart cities and smart society
- Standards and policies in smart technology-based education, research, management, administration
GOAL
=====
A new edited chapter book entitled "Fusion of Smart, Multimedia and Computer Gaming Technology: Research, Systems and Perspectives” is planned to be published by Springer-Verlag (Germany) in 2014 as a volume of the book series “Intelligent Systems Reference Library” http://www.springer.com/series/8578
The proposed edited chapter book is aimed at presentation of innovative ideas, concepts, approaches, technologies, tools, systems, findings and outcomes of research and design&development projects, trends and perspectives in emerging area ? a fusion of smart, rich multimedia, computer gaming (serious games, gamification) and security technology.
TENTATIVE TIMETABLE
===================
- December 15, 2013 ? 2-3 page long proposal is due (please email it to Lakhmi.jain-AT-unisa.edu.au )
- December 30, 2013 ? notification of acceptance/rejection
- February 15, 2014 ? full (up to 20 pages) chapter proposal is
- March 15, 2014 - notification about results of peer review
- May 1, 2014 ? revised (enhanced) chapter proposal is due
- June 1, 2014 - notification of the editors’ final decision
- June 15, 2014 - camera-ready version of chapter is due
- 4th quarter of the year 2014 - book publication
INITIAL PROPOSAL
================
Interested contributors are invited to submit a 2-3 page long proposal to Lakhmi.jain-AT-unisa.edu.au by December 15, 2013. The proposal should contain the following items:
1) title of a proposed chapter;
2) authors’ profile (names, affiliations, Email, corresponding author);
3) abstract (up to 250 words);
4) a brief well-structured description of a proposed chapter;
5) a list of references used (at least 10 but no greater than 20 references published since 2010 to date in the JCR journals, books, and chapter books; try to avoid references to proceedings).
QUESTIONS?
==========
In case of questions, please do not hesitate to request additional information about the proposed chapter book by sending email to Lakhmi.jain-AT-unisa.edu.au (with “Fusion of Smart Technology … “ chapter book in subject line).
CORRESPONDING CO-EDITOR
=======================
Professor Lakhmi C. Jain,
PhD, ME, BE(Hons), Fellow (Engineers Aust),
University of South Australia, AUSTRALIA
Email: Lakhmi.jain-AT-unisa.edu.au
==================================================
1. Advances in integration of smart, rich multimedia, and computer gaming technology
- Fusion of smart technology and computer gaming (serious games, gamification) technology
- Fusion of smart and rich multimedia technology
- Fusion of smart and mobile technology
- Fusion of smart, multimedia, mobile and computer gaming technology and software/Web/hardware/network security
- Research projects, best practices and case studies of integrated smart, multimedia and computer gaming technology applications
2. Advanced integrated applications of smart technology, rich multimedia, and computer gaming technology
- Smart technology-based software/hardware tools, applications and systems
- Advanced applications of smart technology and intelligent systems, multimedia technology and serious games (gamification) in design, engineering, business, management, administration, education, training, and research
- Smart technology-based classroom (i.e. innovative applications of smart technology in a classroom)
- Smart technology and intelligent systems for worker/learner/user modeling
- Smart university (i.e. university-wide smart software/hardware systems for teaching, learning, management, collaboration, security, assessment, etc.)
- Smart technology-based society (concepts, features, infrastructure)
- Workforce skills for smart technology-based systems and services
3. Currents trends and perspectives of smart technology, rich multimedia, and computer gaming technology
- National and international research and design&development projects on smart technology and its applications
- Perspectives of smart technology, smart systems, smart universities, smart cities and smart society
- Standards and policies in smart technology-based education, research, management, administration
GOAL
=====
A new edited chapter book entitled "Fusion of Smart, Multimedia and Computer Gaming Technology: Research, Systems and Perspectives” is planned to be published by Springer-Verlag (Germany) in 2014 as a volume of the book series “Intelligent Systems Reference Library” http://www.springer.com/series/8578
The proposed edited chapter book is aimed at presentation of innovative ideas, concepts, approaches, technologies, tools, systems, findings and outcomes of research and design&development projects, trends and perspectives in emerging area ? a fusion of smart, rich multimedia, computer gaming (serious games, gamification) and security technology.
TENTATIVE TIMETABLE
===================
- December 15, 2013 ? 2-3 page long proposal is due (please email it to Lakhmi.jain-AT-unisa.edu.au )
- December 30, 2013 ? notification of acceptance/rejection
- February 15, 2014 ? full (up to 20 pages) chapter proposal is
- March 15, 2014 - notification about results of peer review
- May 1, 2014 ? revised (enhanced) chapter proposal is due
- June 1, 2014 - notification of the editors’ final decision
- June 15, 2014 - camera-ready version of chapter is due
- 4th quarter of the year 2014 - book publication
INITIAL PROPOSAL
================
Interested contributors are invited to submit a 2-3 page long proposal to Lakhmi.jain-AT-unisa.edu.au by December 15, 2013. The proposal should contain the following items:
1) title of a proposed chapter;
2) authors’ profile (names, affiliations, Email, corresponding author);
3) abstract (up to 250 words);
4) a brief well-structured description of a proposed chapter;
5) a list of references used (at least 10 but no greater than 20 references published since 2010 to date in the JCR journals, books, and chapter books; try to avoid references to proceedings).
QUESTIONS?
==========
In case of questions, please do not hesitate to request additional information about the proposed chapter book by sending email to Lakhmi.jain-AT-unisa.edu.au (with “Fusion of Smart Technology … “ chapter book in subject line).
CORRESPONDING CO-EDITOR
=======================
Professor Lakhmi C. Jain,
PhD, ME, BE(Hons), Fellow (Engineers Aust),
University of South Australia, AUSTRALIA
Email: Lakhmi.jain-AT-unisa.edu.au
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Last modified: 2013-11-20 06:56:40