SCCG 2014 - SCCG 2014 : Spring conference on computer graphics
Date2014-05-28 - 2014-05-30
Deadline2014-03-02
VenueSmolenice, Slovakia
Keywords
Websitehttps://www.sccg.sk/en
Topics/Call fo Papers
The conference attempts to communicate research results in the field of computer graphics and its applications. Possible topics include (but are not limited to):
Rendering
Real-time rendering
Advanced lighting (reflections, translucency, scattering)
Global illumination, photo-realistic computer graphics
Graphics hardware and hardware-related techniques (GPU)
Illustrative graphics, non-photorealistic techniques
Modeling and animation
Geometry modeling and advanced concepts
Computer animation
Physically based modeling, natural phenomena
Simulation for computer graphics
Images, processing and vision
Computational photography
Image-based computer graphics
Image processing and computer vision
Visualization
Information visualization
Scientific visualization
Volume graphics, semi-transparent media
Interaction
Advanced interaction (haptic, sketch-based interfaces)
User interfaces, human-computer interaction
Virtual environments / augmented reality / mixed reality
Computer graphics for small/large displays
Foundations
Parallelization in computer graphics
Theoretical foundations
Perceptual aspects of computer graphics
Color in computer graphics
Applications and case studies
Rendering
Real-time rendering
Advanced lighting (reflections, translucency, scattering)
Global illumination, photo-realistic computer graphics
Graphics hardware and hardware-related techniques (GPU)
Illustrative graphics, non-photorealistic techniques
Modeling and animation
Geometry modeling and advanced concepts
Computer animation
Physically based modeling, natural phenomena
Simulation for computer graphics
Images, processing and vision
Computational photography
Image-based computer graphics
Image processing and computer vision
Visualization
Information visualization
Scientific visualization
Volume graphics, semi-transparent media
Interaction
Advanced interaction (haptic, sketch-based interfaces)
User interfaces, human-computer interaction
Virtual environments / augmented reality / mixed reality
Computer graphics for small/large displays
Foundations
Parallelization in computer graphics
Theoretical foundations
Perceptual aspects of computer graphics
Color in computer graphics
Applications and case studies
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Last modified: 2013-10-14 21:38:07