VP 2013 - Virtual Prototyping Summer School 2013
Topics/Call fo Papers
Virtual Prototyping is generally recognized as a practice potentially useful for the reduction of the development costs of industrial products. A Virtual Prototype is an anticipation of a product shape-function that does not exist in reality yet, but that appears and behaves as it were real. Therefore, a Virtual Prototype interactively simulates how a product looks like, how it works, how users use it, etc. Research outcomes of recent years, and the enormous improvements in price and performances in computer technology, have enabled the realization of complex Virtual Prototypes integrating real-time, immersive or augmented, visual interaction, as well as haptic and sonic interaction.
The construction of effective Virtual Prototypes requires interdisciplinary competences, which go beyond engineering and IT disciplines, and include crucial disciplines related to human aspects such as human factors, human cognition, ergonomics, usability etc.
The aim of the Summer School is to create a contact and a discussion point for international researchers and Ph.D. students interested in theoretical issues, methods, techniques, technologies and practices related to Virtual Prototyping.
Specifically, the fourth edition of the school will focus on the following topics:
? VR/AR technologies and applications
? Multisensory Interaction and Multisensory Design
? Haptic technologies, and haptic interfaces design
? Human perception and cognition in human-computer interactions
The construction of effective Virtual Prototypes requires interdisciplinary competences, which go beyond engineering and IT disciplines, and include crucial disciplines related to human aspects such as human factors, human cognition, ergonomics, usability etc.
The aim of the Summer School is to create a contact and a discussion point for international researchers and Ph.D. students interested in theoretical issues, methods, techniques, technologies and practices related to Virtual Prototyping.
Specifically, the fourth edition of the school will focus on the following topics:
? VR/AR technologies and applications
? Multisensory Interaction and Multisensory Design
? Haptic technologies, and haptic interfaces design
? Human perception and cognition in human-computer interactions
Other CFPs
- International Workshop on Natural resources grabbing: Erosion or legitimate exercise of State sovereignty?
- 2013 2nd International Conference on Business, Engineering and Industrial Applications
- International Workshop on Computer Aided Engineering and Robust Design
- International Conference on Structural Nonlinear Dynamics and Diagnosis
- International Research Conference on E-Business Management 2013 (IRCEBM'13)
Last modified: 2013-05-22 23:29:39