ICGTDA 2014 - The International Conference on Game-Theory, Development, and Applications (ICGTDA2014)
Topics/Call fo Papers
The International Conference on Game-Theory, Development, and Applications (ICGTDA2014) that will be held at Asia Pacific University of Technology and Innovation (APU), Kuala Lumpur, Malaysia, on March 18-20, 2014 as part of The Second World Congress on Computing and Information Technology (WCIT2014). The event will be held over three days, with presentations delivered by researchers from the international community, including presentations from keynote speakers and state-of-the-art lectures.
The conference welcomes papers on the following (but not limited to) research topics:
Game Theory for Cloud Computing and its Application Evolutionary Games in Wireless Networks
Algorithmic Game Theory Solution Concepts in Game Theory
Complexity Classes in Game Theory Cooperative Game Theoretical Models
Evolution and Learning in Games Coalitions, Coordination and Collective Action
Network Games and Graph-Theoretic Aspects of Social Networks Games with Signals and Link to Incomplete Information Games
Algorithms and Dynamics for Stochastic Games Non Zero-Sum Games
Games of Imperfect or Asymmetric Information Learning Mechanisms in Games
Preference Elicitation and Winner Determination in Combinatorial Auctions Repeated Games and Convergence of Dynamics
Applicability and limitations of Game Theory in the Networking Domain Analysis of Security and Privacy in Networks via Game Theory
Game Theory and Management Game Theory and Security
Dynamic Games Stochastic Games
Learning and Adaptive Games Security Games
All accepted papers will be published in SDIWC Digital Library and in the proceedings of the conference.
All papers submitted will be reviewed by a minimum of two reviewers. The published proceedings will be indexed by at least five or more of the following: DBLP, EI, INSPEC, Research Bible, Scirus, Microsoft Academic Research, ResearchGate, and Google Scholar Databases.
The conference welcomes papers on the following (but not limited to) research topics:
Game Theory for Cloud Computing and its Application Evolutionary Games in Wireless Networks
Algorithmic Game Theory Solution Concepts in Game Theory
Complexity Classes in Game Theory Cooperative Game Theoretical Models
Evolution and Learning in Games Coalitions, Coordination and Collective Action
Network Games and Graph-Theoretic Aspects of Social Networks Games with Signals and Link to Incomplete Information Games
Algorithms and Dynamics for Stochastic Games Non Zero-Sum Games
Games of Imperfect or Asymmetric Information Learning Mechanisms in Games
Preference Elicitation and Winner Determination in Combinatorial Auctions Repeated Games and Convergence of Dynamics
Applicability and limitations of Game Theory in the Networking Domain Analysis of Security and Privacy in Networks via Game Theory
Game Theory and Management Game Theory and Security
Dynamic Games Stochastic Games
Learning and Adaptive Games Security Games
All accepted papers will be published in SDIWC Digital Library and in the proceedings of the conference.
All papers submitted will be reviewed by a minimum of two reviewers. The published proceedings will be indexed by at least five or more of the following: DBLP, EI, INSPEC, Research Bible, Scirus, Microsoft Academic Research, ResearchGate, and Google Scholar Databases.
Other CFPs
- The Fourth International Conference on Digital Information Processing and Communications (ICDIPC2014)
- The Second International Conference on Technological Advances in Electrical, Electronics and Computer Engineering (TAEECE2014)
- The Second International Conference on E-Technologies and Business on the Web (EBW2014)
- The Second World Congress on Computing and Information Technology (WCIT)
- The Third International Conference on E-Learning and E-Technologies in Education
Last modified: 2013-05-10 23:25:21