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SPeL 2013 - 6th International Workshop on Social and Personal Computing for Web-Supported Learning Communities

Date2013-10-11 - 2013-10-13

Deadline2013-05-22

VenueSinaia, Romania Romania

Keywords

Websitehttps://software.ucv.ro/~epopescu/spel2013

Topics/Call fo Papers

The workshop follows the previous SPeL 2008, SPeL 2009, SPeL 2010, SPeL 2011 and DULP & SPeL 2012 workshops, held in conjunction with the SAINT 2008 conference, WI/IAT 2009 conference, DEXA 2010 conference, ICWL 2011 conference and ICALT 2012 conference respectively. The general topic of the workshop is the social and personal computing for web-supported learning communities, focusing on emergent technologies for applied computing in education.
Web-based learning is moving from centralized, institution-based systems to a decentralized and informal creation and sharing of knowledge. Social software (e.g., blogs, wikis, social bookmarking systems, media sharing services) is increasingly being used for e-learning purposes, helping to create novel learning experiences and knowledge. In the world of pervasive Internet, learners are also evolving: the so-called "digital natives" want to be in constant communication with their peers, they expect an individualized instruction and a personalized learning environment, which automatically adapt to their individual needs.
This workshop deals with current research on collaboration and personalization issues in Web-supported learning communities. Its aim is to provide a forum for discussing new trends and initiatives in this area, including research about the planning, development, application, and evaluation of intelligent e-learning systems, where people can learn together in a personalized way through social interaction with other learners.
Topics of Interest
The workshop welcomes submissions covering aspects of collaboration, social interactions, adaptivity and personalization in technology enhanced learning, particularly related to issues about:
Social learning environments
Theory and modeling of social computing in education
Web 2.0 tools for collaborative learning
Personal learning environments
Lifelong learning networks
Virtual spaces for learning communities
Social networks analysis and mining
Computer-supported collaborative learning
Personalized and adaptive learning
Adaptation methods and techniques for groups of learners
Intelligent learner and group modeling
Learning analytics
Collaborative filtering and recommendations for learners
Game-based social learning
Metadata, folksonomies and tagging
Mobile e-learning applications
Cloud-based learning
Intelligent agent technology in web-based education
Semantic web and ontologies for e-learning
E-learning platforms and tools
Cognitive, motivational and affective aspects
Practice and experience sharing

Last modified: 2013-03-27 23:03:06