CASA 2013 - The 26th Conference on Computer Animation and Social Agents
Topics/Call fo Papers
All accepted full papers will be published in a special issue of Computer Animation and Virtual Worlds journal published by Wiley. We are seeking regular full papers, short papers, and posters with the following topics, but which are not limited to:
Animation Techniques :
Motion Control,
Motion Capture and Retargeting,
Path Planning,
Physics based Animation,
Image based Animation,
Behavioral Animation,
Artificial Life,
Deformation,
Facial Animation,
Multi-Resolution and Multi-Scale Models,
Knowledge-based Animation,
Motion Synthesis
Social Agents :
Social Agents and Avatars,
Emotion and Personality,
Virtual Humans,
Autonomous Actors,
AI based Animation,
Social and Conversational Agents,
Inter-Agent Communication,
Social Behavior,
Gesture Generation,
Crowd Simulation
Other Related :
Animation Compression and Transmission,
Semantics and Ontologies for Virtual Humans/Environments,
Animation Analysis and Structuring,
Anthropometric Virtual Human Models,
Acquisition and Reconstruction of Animation Data,
Level of Details, Semantic Representation of Motion and Animation,
Medical Simulation,
Cultural Heritage,
Interaction for Virtual Humans,
Augmented Reality and Virtual Reality,
Computer Games and Online Virtual Worlds.
Conference Chairs: Mustafa Kasap, Nadia Magnenat-Thalmann
Program Chairs: Tolga Capin, Selim Balcisoy, Daniel Thalmann
Animation Techniques :
Motion Control,
Motion Capture and Retargeting,
Path Planning,
Physics based Animation,
Image based Animation,
Behavioral Animation,
Artificial Life,
Deformation,
Facial Animation,
Multi-Resolution and Multi-Scale Models,
Knowledge-based Animation,
Motion Synthesis
Social Agents :
Social Agents and Avatars,
Emotion and Personality,
Virtual Humans,
Autonomous Actors,
AI based Animation,
Social and Conversational Agents,
Inter-Agent Communication,
Social Behavior,
Gesture Generation,
Crowd Simulation
Other Related :
Animation Compression and Transmission,
Semantics and Ontologies for Virtual Humans/Environments,
Animation Analysis and Structuring,
Anthropometric Virtual Human Models,
Acquisition and Reconstruction of Animation Data,
Level of Details, Semantic Representation of Motion and Animation,
Medical Simulation,
Cultural Heritage,
Interaction for Virtual Humans,
Augmented Reality and Virtual Reality,
Computer Games and Online Virtual Worlds.
Conference Chairs: Mustafa Kasap, Nadia Magnenat-Thalmann
Program Chairs: Tolga Capin, Selim Balcisoy, Daniel Thalmann
Other CFPs
- IEEE African Conference : Sustainable engineering for a better future
- 2013 IEEE International Conference on Green Computing and Communications (GreenCom2013)
- 2013 IEEE International Conference on Cyber, Physical and Social Computing (CPSCom 2013)
- The 3rd International Workshop on Trend and Future of Web Science (TFWS)
- The International Workshop on Cyber Physical Society Information Processing (CPSIP)
Last modified: 2012-12-22 22:32:00