PG 2013 - International workshop on Planning in Games
Topics/Call fo Papers
The workshop aims at gathering researchers and practitioners interested in the use of planning in games to discuss current work and future directions: from classic games to video games, from academia to the industry, from researchers to developers and designers to gamers, from path planning to strategic planning, and more.
Workshop Organizers: Michael Buro, Éric Jacopin, Stavros Vassos
Workshop Organizers: Michael Buro, Éric Jacopin, Stavros Vassos
Other CFPs
- International workshop on Planning in Continuous Domains
- International workshop on Planning and Robotics
- International workshop on Planning and Learning
- International workshop on Knowledge Engineering for Planning and Scheduling
- International workshop on Heuristics and Search for Domain-independent Planning
Last modified: 2012-12-19 23:15:50