CGI 2013 - 1st International Conference on Computer Generated Imagery (CGI '13)
Topics/Call fo Papers
Contributions related, but not limited, to the following topics of interest are welcome:
Static images and landscapes
Architectural scenes
Anatomical models
Generating cloth and skin images
Modeling human faces
Interactive simulation and visualization
3D computer graphics
Computer animation
Morphing
Computer Graphics
Computer Graphics Rendering
Computer Graphics Ray tracing
Computer Graphics 3D projection
Computer Graphics Shading
Computer Graphics Gouraud shading
Computer Graphics Phong shading
Computer Graphics Surface normal
Computer Graphics Texture mapping
Computer Graphics Bitmap texture
Computer Graphics Procedural texture
Computer Graphics Texture synthesis
Computer Graphics Bump mapping
Computer Graphics Distance fog
Computer Graphics Shadows
Computer Graphics Soft shadows
Computer Graphics Reflection
Computer Graphics Specular reflection
Computer Graphics Diffuse reflection
Computer Graphics Transparency and opacity
Computer Graphics Translucency
Computer Graphics Refraction
Computer Graphics Diffraction
Computer Graphics Global illumination and Radiosity
Computer Graphics Caustics
Computer Graphics Depth of field
Computer Graphics Motion blur
Computer Graphics Non-photorealistic rendering
Static images and landscapes
Architectural scenes
Anatomical models
Generating cloth and skin images
Modeling human faces
Interactive simulation and visualization
3D computer graphics
Computer animation
Morphing
Computer Graphics
Computer Graphics Rendering
Computer Graphics Ray tracing
Computer Graphics 3D projection
Computer Graphics Shading
Computer Graphics Gouraud shading
Computer Graphics Phong shading
Computer Graphics Surface normal
Computer Graphics Texture mapping
Computer Graphics Bitmap texture
Computer Graphics Procedural texture
Computer Graphics Texture synthesis
Computer Graphics Bump mapping
Computer Graphics Distance fog
Computer Graphics Shadows
Computer Graphics Soft shadows
Computer Graphics Reflection
Computer Graphics Specular reflection
Computer Graphics Diffuse reflection
Computer Graphics Transparency and opacity
Computer Graphics Translucency
Computer Graphics Refraction
Computer Graphics Diffraction
Computer Graphics Global illumination and Radiosity
Computer Graphics Caustics
Computer Graphics Depth of field
Computer Graphics Motion blur
Computer Graphics Non-photorealistic rendering
Other CFPs
- 1st International Conference on Computer Aided Design (CAD '13)
- 1st International Conference on VLSI Design and Implementation (VLSI '13)
- 3rd International Conference on Arts and Culture (ICAC '12)
- 3rd International Conference on Automotive and Transportation Systems (ICAT '12)
- 3rd International Conference on Bioscience and Bioinformatics (ICBB '12)
Last modified: 2012-11-02 22:37:39