PacificVis 2013 - IEEE Pacific Visualization 2013
Topics/Call fo Papers
The 6th PacificVis Symposium (Pacific Visualization) will be held in Sydney, Australia from February 27 to March 1, 2013. PacificVis is an IEEE sponsored international visualization symposium held in the Asia-Pacific region, with the objective to foster greater exchange between visualization researchers and practitioners, and to draw more researchers in the Asia-Pacific region to enter this rapidly growing area of research. PacificVis is a unified visualization conference, welcoming all areas of visualization research such as: information, scientific, graph, security, software and bio- visualization. Authors are invited to submit original and unpublished research and practical applications in all areas of visualization. We encourage papers in any new, novel, and exciting research area that pertains to visualization.
Important Dates:
Paper submission deadline: September 26, 2012, 11:59pm (PDT)
Notification of acceptance: November 21, 2012
Camera-ready papers due: December 7, 2012
Program Co-Chairs:
Sheelagh Carpendale, University of Calgary
Wei Chen, Zhejiang University
Seokhee Hong, University of Sydney
Suggested topics include, but are not limited to:
Visualization application areas such as but not limited to:
statistical graphics and mathematics
financial, security and business visualization
physical sciences and engineering
earth, space, and environmental sciences
geographic/geospatial/ terrain visualization
molecular, biomedical, bioinformatics and medical visualization
text, documents and software visualization
social, ambient and information sciences
education and everyday visualization
multimedia (image/video/music) visualization
any other non-spatial data or spatial data that is visualized with a new spatial mapping
Data focused visualization research:
high-dimensional data and dimensionality reduction and data compression
multidimensional multi-field, multi-modal, multi-resolution and multi-variate data
causality and uncertainty data
time series, time varying, streaming and flow data
scalar, vector and tensor fields
regular and unstructured grids
point-based data
large scale data (petabytes, ...)
Technique focused visualization research:
volume modeling and rendering
extraction of surfaces
topology-based and geometry-based techniques
glyph-based techniques
integrating spatial and non-spatial data visualization
machine-learning approaches
Graph and network visualization research:
design and experimentation of graph drawing algorithms
techniques, interfaces and interaction methods for graphs, trees, and other relational data
visualization of graphs and networks in application areas (e.g., social sciences, biology, geography, software engineering, circuit design, business intelligence)
interfaces and interaction techniques for graph and network visualizations
Benchmarks and experimental analysis for graph visualization systems and user interfaces
Interaction focused visualization research:
icon- and glyph-based
focus + context
animation
zooming and navigation
linking + brushing
coordinated multiple views
view-dependent visualization
data labeling, editing and annotation
collaborative, co-located and distributed
manipulation and deformation
visual data mining and visual knowledge discovery
Empirical and comprehension focused visualization research
visual design and aesthetics
cognition and perception issues
cognitive studies on graph drawing readability and user interaction
presentation, dissemination and storytelling
design studies, case studies and focus groups
task and requirements analysis
metrics and benchmarks
evaluations of all types: qualitative, quantitative, laboratory, field, and usability studies
validation and verification
perception theory including such factors as color texture, scene, motion perception, perceptual cognition
System focused visualization research
novel algorithms and mathematics
mobile and ubiquitous
taxonomies and models
methodologies, discussions and frameworks
visual design, visualization system and toolkit design
illustrative visualization
data warehousing, database visualization and data mining
collaborative and distributed visualization
mathematical theories for visualization
Hardware, Display and Interaction Technology
large and high-res displays
stereo displays
mobile and ubiquitous environments
immersive and virtual environments
multimodal input (touch, haptics, voice, etc. )
hardware acceleration
GPUs and multi-core architectures
CPU and GPU clusters
distributed systems, grid and cloud environments
volume graphics hardware
The papers should be original and not previously published. Papers will be refereed and accepted on the basis of their scientific merit and relevance to the workshop topics. All accepted papers will be published by IEEE and also included in the IEEE Digital Library. Authors of selected research papers of outstanding quality will be invited to submit an extended version to IEEE Transactions on Visualization and Computer Graphics.
Important Dates:
Paper submission deadline: September 26, 2012, 11:59pm (PDT)
Notification of acceptance: November 21, 2012
Camera-ready papers due: December 7, 2012
Program Co-Chairs:
Sheelagh Carpendale, University of Calgary
Wei Chen, Zhejiang University
Seokhee Hong, University of Sydney
Suggested topics include, but are not limited to:
Visualization application areas such as but not limited to:
statistical graphics and mathematics
financial, security and business visualization
physical sciences and engineering
earth, space, and environmental sciences
geographic/geospatial/ terrain visualization
molecular, biomedical, bioinformatics and medical visualization
text, documents and software visualization
social, ambient and information sciences
education and everyday visualization
multimedia (image/video/music) visualization
any other non-spatial data or spatial data that is visualized with a new spatial mapping
Data focused visualization research:
high-dimensional data and dimensionality reduction and data compression
multidimensional multi-field, multi-modal, multi-resolution and multi-variate data
causality and uncertainty data
time series, time varying, streaming and flow data
scalar, vector and tensor fields
regular and unstructured grids
point-based data
large scale data (petabytes, ...)
Technique focused visualization research:
volume modeling and rendering
extraction of surfaces
topology-based and geometry-based techniques
glyph-based techniques
integrating spatial and non-spatial data visualization
machine-learning approaches
Graph and network visualization research:
design and experimentation of graph drawing algorithms
techniques, interfaces and interaction methods for graphs, trees, and other relational data
visualization of graphs and networks in application areas (e.g., social sciences, biology, geography, software engineering, circuit design, business intelligence)
interfaces and interaction techniques for graph and network visualizations
Benchmarks and experimental analysis for graph visualization systems and user interfaces
Interaction focused visualization research:
icon- and glyph-based
focus + context
animation
zooming and navigation
linking + brushing
coordinated multiple views
view-dependent visualization
data labeling, editing and annotation
collaborative, co-located and distributed
manipulation and deformation
visual data mining and visual knowledge discovery
Empirical and comprehension focused visualization research
visual design and aesthetics
cognition and perception issues
cognitive studies on graph drawing readability and user interaction
presentation, dissemination and storytelling
design studies, case studies and focus groups
task and requirements analysis
metrics and benchmarks
evaluations of all types: qualitative, quantitative, laboratory, field, and usability studies
validation and verification
perception theory including such factors as color texture, scene, motion perception, perceptual cognition
System focused visualization research
novel algorithms and mathematics
mobile and ubiquitous
taxonomies and models
methodologies, discussions and frameworks
visual design, visualization system and toolkit design
illustrative visualization
data warehousing, database visualization and data mining
collaborative and distributed visualization
mathematical theories for visualization
Hardware, Display and Interaction Technology
large and high-res displays
stereo displays
mobile and ubiquitous environments
immersive and virtual environments
multimodal input (touch, haptics, voice, etc. )
hardware acceleration
GPUs and multi-core architectures
CPU and GPU clusters
distributed systems, grid and cloud environments
volume graphics hardware
The papers should be original and not previously published. Papers will be refereed and accepted on the basis of their scientific merit and relevance to the workshop topics. All accepted papers will be published by IEEE and also included in the IEEE Digital Library. Authors of selected research papers of outstanding quality will be invited to submit an extended version to IEEE Transactions on Visualization and Computer Graphics.
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Last modified: 2012-08-24 22:06:25