TOI 2012 - International Workshop on Human Computation in Digital Entertainment
Date2012-10-09
Deadline2012-07-06
VenueCalifornia, USA - United States
Keywords
Websitehttps://www.aiide.org
Topics/Call fo Papers
Research Topics
-Using games and digital entertainment as a data collection platform
-Using games and digital entertainment to solve real world problems
-Design considerations for abstracting problems (what level is enough and how far do you have to go to achieve the best results).
-Crowdsourcing AI to improve games and gameplay
-Crowdsourcing content
-Integrating games research and mechanics into scientific games
-Interesting open problems related to human-computation and entertainment
-The limitations and dangers of human computation for interactive digital entertainment
-Ethical considerations in using human-computation for creating content, relying on non-expert data, etc.
-Using games and digital entertainment as a data collection platform
-Using games and digital entertainment to solve real world problems
-Design considerations for abstracting problems (what level is enough and how far do you have to go to achieve the best results).
-Crowdsourcing AI to improve games and gameplay
-Crowdsourcing content
-Integrating games research and mechanics into scientific games
-Interesting open problems related to human-computation and entertainment
-The limitations and dangers of human computation for interactive digital entertainment
-Ethical considerations in using human-computation for creating content, relying on non-expert data, etc.
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Last modified: 2012-05-10 23:06:28