I3D 2013 - Symposium on Interactive 3D Graphics and Games
Topics/Call fo Papers
We invite you to submit papers across the entire range of topics of interaction, interactive 3D graphics, and games. The fall deadline provides the perfect outlet for your summer work.
Topics include, but are not limited to:
Interaction devices and techniques
3D game techniques
Interactive modeling
Level-of-detail approaches
Pre-computed lighting
Visibility computation
Real-time surface shading
Fast shadows, caustics and reflections
Imposters and image-based techniques
Animated models
GPU techniques
Navigation methods
Interactive visualization
Virtual and augmented reality
User studies of interactive techniques and applications
Sketch based 3D interaction
Topics include, but are not limited to:
Interaction devices and techniques
3D game techniques
Interactive modeling
Level-of-detail approaches
Pre-computed lighting
Visibility computation
Real-time surface shading
Fast shadows, caustics and reflections
Imposters and image-based techniques
Animated models
GPU techniques
Navigation methods
Interactive visualization
Virtual and augmented reality
User studies of interactive techniques and applications
Sketch based 3D interaction
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Last modified: 2012-08-10 22:38:14