PPD 2012 - PPD12: Workshop on infrastructure and design challenges of coupled display visual interfaces
Topics/Call fo Papers
PPD’12: Workshop on infrastructure and design challenges of coupled display visual interfaces (collega il titolo al sito web http://sachi.org.uk/ppd12)
May 21, 2012
Alan Dix (alan-AT-hcibook.com), Computing Department, InfoLab21, South Drive, Lancaster University, UK
Aaron Quigley (aquigley-AT-st-andrews.ac.uk), SACHI, School of Computer Science, University of St Andrews, UK
Miguel Nacenta (miguel.nacenta-AT-st-andrews.ac.uk), SACHI, School of Computer Science, University of St Andrews, UK
Tom Rodden (tar-AT-cs.nott.ac.uk) School of Computer Science and IT, University of Nottingham, UK
An increasing number of interactive displays of very different sizes, portability, projectability and form factors are starting to become part of the display ecosystems that we make use of in our daily lives. Displays are shaped by human activity into an ecological arrangement and thus an ecology. Each combination or ecology of displays offer substantial promise for the creation of applications that effectively take advantage of the wide range of input, affordances, and output capability of these multi-display, multi-device and multi-user environments. Although the last few years have seen an increasing amount of research in this area, knowledge about this subject remains under explored, fragmented, and cuts across a set of related but heterogeneous issues.
The objective of this full-day workshop is to bring together researchers active in the areas of multi-display user interfaces to share approaches and experiences, identify research and deployment challenges, and envision the next generation of applications that rely on visual interfaces that can spread across multiple displays. Such displays can be visually and physically decoupled in different ways yet are virtually coupled due to the interfaces they support. Researchers are welcome that work on different scope of the problem (e.g., at the interaction technique, application, middleware or hardware level), with a wide range of display and input technologies (e.g., large public displays, indoor wall displays, multi-touch tabletop surfaces, projected portable and steerable displays, mobile devices, and wearable devices), and in a wide range of coupled-display applications (e.g., education, on-the-go interaction, medicine, co-located collaborative work).
May 21, 2012
Alan Dix (alan-AT-hcibook.com), Computing Department, InfoLab21, South Drive, Lancaster University, UK
Aaron Quigley (aquigley-AT-st-andrews.ac.uk), SACHI, School of Computer Science, University of St Andrews, UK
Miguel Nacenta (miguel.nacenta-AT-st-andrews.ac.uk), SACHI, School of Computer Science, University of St Andrews, UK
Tom Rodden (tar-AT-cs.nott.ac.uk) School of Computer Science and IT, University of Nottingham, UK
An increasing number of interactive displays of very different sizes, portability, projectability and form factors are starting to become part of the display ecosystems that we make use of in our daily lives. Displays are shaped by human activity into an ecological arrangement and thus an ecology. Each combination or ecology of displays offer substantial promise for the creation of applications that effectively take advantage of the wide range of input, affordances, and output capability of these multi-display, multi-device and multi-user environments. Although the last few years have seen an increasing amount of research in this area, knowledge about this subject remains under explored, fragmented, and cuts across a set of related but heterogeneous issues.
The objective of this full-day workshop is to bring together researchers active in the areas of multi-display user interfaces to share approaches and experiences, identify research and deployment challenges, and envision the next generation of applications that rely on visual interfaces that can spread across multiple displays. Such displays can be visually and physically decoupled in different ways yet are virtually coupled due to the interfaces they support. Researchers are welcome that work on different scope of the problem (e.g., at the interaction technique, application, middleware or hardware level), with a wide range of display and input technologies (e.g., large public displays, indoor wall displays, multi-touch tabletop surfaces, projected portable and steerable displays, mobile devices, and wearable devices), and in a wide range of coupled-display applications (e.g., education, on-the-go interaction, medicine, co-located collaborative work).
Other CFPs
- International Workshop on Supporting Asynchronous Collaboration in Visual Analytics Systems
- The 3rd International Workshop on End User Development for Services (EUD4Services2012)
- First International Workshop on Visual Interfaces for Ground Truth Collection in Computer Vision Applications
- 10th International Workshop on Dynamic Analysis
- 6th International Casemix Conference 2012 (6ICMC 2012)
Last modified: 2012-02-21 19:50:27