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evogames 2012 - 4th European event on bio-inspired algorithms in games

Date2012-04-11

Deadline2011-11-30

VenueMalaga, Spain Spain

Keywords

Websitehttps://evostar.dei.uc.pt/2012

Topics/Call fo Papers

Areas of Interest and Contributions
Topics include but are not limited to:

Computational Intelligence in video games
Intelligent avatars and new forms of player interaction
Player experience measurement and optimization
Procedural content generation
Human-like artificial adversaries and emotion modelling
Authentic movement, believable multi-agent control
Experimental methods for gameplay evaluation
Evolutionary testing and debugging of games
Adaptive and interactive narrative
Games related to social, economic, and financial simulations
Adaptive educational, serious and/or social games
General game intelligence (e.g. general purpose drop-n-play Non-Player Characters, NPCs)
Monte-Carlo tree search (MCTS)
Affective Computational Intelligence in Games

Last modified: 2011-10-19 10:05:11